Most distances in 5e, especially in combat are multiples of 5 feet. Similar to to the person who asked How do you deal with non-metric based systems?, I live in Europe and US customary units are unfamiliar.
Contrary to some of the answers given to that question, I would like to simply treat 5 feet as 1 meter. This would mean that one square would be 1 meter by 1 meter, and that the base walking speed for Human characters would be 6 meters. Now 5 feet is actually slightly more than 1.5 meters, so this would mean that effectively squares get 50% narrower, walking speeds are 50% slower and units can get 50% closer to each other.
The advantages for me would be that my players and I would more easily be able to visualise distances and have to do less on-the-fly multiplication and division.
Are there any serious disadvantages to this? Especially considering I am going to be playing with people who have no experience with D&D or TTRPGs.