I recently had a discussion with someone about d100, specifically the two ways of reading the slightly specialized pair of d10s typically used for the purpose. As context for anyone unaware, a normal d10 shows the numbers 0-9 but the 0 is treated as 10. The second d10 in the pair has an additional 0 on each face, showing 00-90 in increments of 10.
In theory there are many ways to use these two dice to generate a number from 1-100, but only two that are generally considered reasonable:
- The two-digit die tells you the 10s place of the result, the one-digit die tells you the 1s place of the result. 100 is the number in the desired range which has a 0 in both 1s and 10s places, so dice showing "00" and "0" is 100.
- The normal d10 is rolled as a normal d10, and the other die is rolled as-written giving a number from 0-90; the two dice are then added together. "00" and "0" are then equal to 0 + 10 = 10. This method of rolling is particularly intuitive when the normal d10 is actually marked 1-10, but particularly unintuitive if you were to lack a special 10s die and were trying to roll on two dice both marked 1-10.
Based on this and similar questions, it seems that treating 00+0 as 100 is the more traditional option, with some tables in older editions explicitly marking 00 rather than 100 on their tables, but I only knew that for sure because I had experience with prior editions. I expect D&D 5e has specific guidance on what the "dX" dice notation means, which would probably indicate how d100 should be rolled, but where is it?