Tremorsense can only detect vibrations that are in contact with the ground
A monster with tremorsense can detect and pinpoint the origin of vibrations within a specific radius, provided that the monster and the source of the vibrations are in contact with the same ground or substance.
While you are jumping you are not in contact with the ground, therefore you cannot be detected by tremorsense.
Tremorsense is not a kind of sight
The rules for vision are listed under the Vision and Sight section. The following types of vision are listed: normal vision, blindsight, dark vision, and truesight.
Tremorsense is listed in the Senses section which lists "special" senses. The methods of sight from above are listed, in addition to tremorsense. Other mundane senses are things like hearing, touch, taste, and smell.
There are various rules in 5e that only apply to sight, or apply to all senses, so keeping the concept of "sight" as a higher tier of senses will help you interpret rules - remember all "sights" are "senses", but not all "sense" are "sight".
Raflannan's attack is not at disadvantage, regardless if they jump or not
Raflannan is fighting an Ankheg in heavy fog. Neither can see each other. The Unseen Attackers and Targets rules govern this situation:
When you attack a target that you can't see, you have disadvantage on the attack roll.
When a creature can't see you, you have advantage on attack rolls against it.
Raflannan is attacking a creature they cannot see, so they have disadvantage. However, the Ankheg cannot see Raflannan so that means Raflannan gets advantage. Advantage and disadvantage cancel out, so it is a normal attack.
Other senses help you locate creatures
But hang on a second, what about tremorsense? Well, even in heavy fog you are still aware of everyone else's locations via your other senses - the Unseen Attackers and Targets rules even mention that:
When you attack a target that you can't see, you have disadvantage on the attack roll. This is true whether you're guessing the target's location or you're targeting a creature you can hear but not see.
To be clear: in this situation Raflannan knows the Ankheg's position via hearing, smell (and possibly touch or taste), the Ankheg knows Raflannan's position through the same senses plus tremorsense. Whether or not Raflannan jumps does not change the situation since the Ankheg can still use hearing etc to detect Raflannan even while they are midair. However, they still cannot be seen so it doesn't change the situation.