This is a build optimization question for the maximum damage a level 20 character can do in a single round.
Rules
Restrictions
- No multiclassing, the character must be 20th level of a single class.
- No magic items.
- No party members, you must do this alone.
- No obvious loopholes. (E.g. Polymorph then Power Word Kill or Magic Jar)
- All rules have to be published and no un-official rules are allowed.
The Target
- The monster you are facing has no immunities, vulnerabilities or resistances.
Other rules
- You may have 1 round of preparation then must deal as much damage as possible during the next round.
- You can choose the optimal result for any dice rolls you make (excluding damage rolls)
- This includes choosing critical hits on attack rolls and assuming that the target fails on all saving throws.
- It also includes choosing the best result on random tables like the Wild Magic Table for Sorcerers
- For any damage rolls, assume the average result.
- You may choose up to 1 epic boon.
- You also can only cast spells that are from the PH and the XG (this means you are allowed to cast wish, time stop, shapechange or true polymorph)
- You can also use features that maximize damage rolls.
- Also, in this scenario, you would be at the start of the turn order and you can get surprise on the target.
- We can say that when your character started at 1st level its stats were 18, 15, 13, 10, 10, 9
- Lastly, you are only attacking one target.
Given these rules, what is the maximum damage a level 20 character can deal in a single round?