Feats
Eberron Campaign Setting has a few of feats for this. Why they’re found there of all places, I certainly don’t know, but it is what it is. Secrets of Sarlona has another (more sensible), and Dragon Compendium a couple more (why not?). HeyICanChan points out that Dragon vol. 352 has another feat, which hits three exotic weapons introduced in that issue, none of which are worth using (I guess the kaua’koi has some benefit against DR?). None of them cover a katana (or masterwork bastard sword).
There is the Flowing Blade1 feat from the Dragonshards article “Blades of the Quori,” which makes a soulknife’s mind blade a special monk weapon. Complete Psionic has a number of feats for changing a mind blade into various exotic weapons... but a katana or bastard sword isn’t one of them. Secrets of Sarlona adds another mind blade shape feat—a monk’s spade—but no katana. To get a katana we have to turn to Dragon vol. 347 and its Reshape Mind Blade1 feat, which is what Complete Psionic should have printed in the first place. But that forces you to get, and use, a mind blade, which probably doesn’t work for you.
| Feat |
Flurry with... |
Source |
| Double Steel Strike |
Two-Bladed Sword |
Eberron Campaign Setting |
| Flowing Blade1 |
Mind Blade |
“Blades of the Quori” |
| Kahiko1 |
all Olman exotic weapons |
Dragon vol. 352 |
| Pole Fighter |
chosen “pole arm” |
Dragon Compendium |
| Pole Master |
chosen “hafted reach weapon” |
Secrets of Sarlona |
| Serpent Strike |
Longspear |
Eberron Campaign Setting |
| Unorthodox Flurry2 |
chosen light weapon |
Dragon Compendium |
| Whirling Steel Strike |
Longsword |
*Eberron Campaign Setting |
The big problem here, though, is that every one of these feats requires the flurry of blows class feature—and you’ve given it up in order to get decisive strike. Nothing in Player’s Handbook II says that you continue to qualify as having flurry of blows—though it should, and really it only seems reasonable to me that your DM should let you. But RAW, you cannot. That requires some thought—see this question for more details.
Weapon Schools
Dragon vol. 330 also has alternate “weapon schools” for monks trained with different sets of weapons from the default set. Again, no dice on a katana.
| Weapon School |
Special Monk Weapons |
Source |
| Okinawa (default) |
Kama, nunchaku, quarterstaff, sai, shuriken, siangham |
Player’s Handbook |
| Ghurka |
Club, kukri, short sword |
Dragon vol. 330 |
| Arnis, Kali, & Escrima |
Club, dagger, quarterstaff, short sword |
Dragon vol. 330 |
| Krabi-Krabong |
Club, quarterstaff, short spear, short sword, spear |
Dragon vol. 330 |
(I have my doubts about the default set having much to do with Okinawa—particularly seeing as the siangham is an entirely-fictional weapon—but this is what the article claims.)
Fighting Styles
Dragon vol. 346 is another one with some options, but still no katana. Extending the Unearthed Arcana concept of variant monk fighting styles, we get the “Sacred Path of Heironeous” and “Sacred Path of Hextor,” (yes, “Sacred” “Hextor”—I didn’t write it), which allow for flurry of blows with a longsword or flail respectively, provided you have 4 ranks in Diplomacy or Intimidate (respectively) and the appropriate proficiency by the time you hit monk 6th. The real problem, of course, is that you have to hit monk 6th... though the way each style takes over your bonus feats and fills them with garbage (Endurance, Negotiator/Persuasive, Weapon Specialization) might be nearly as bad.
Oriental Adventures variant1
And then, as HeyICanChan again points out, there’s Oriental Adventures, which says
Monks can use any of the following weapons with their unarmed base attack bonus: butterfly sword, club, jitte, kama, lajatang, nekode, nunchaku, quarterstaff, sai, three-section staff, and tonfa.
(Oriental Adventures, pg. 19)
Oriental Adventures is a 3e book, and “attack with your unarmed base attack bonus” was the 3e equivalent of “special monk weapon.” Dragon vol. 318 is supposed to provide the 3.5e update for everything from Oriental Adventures, but it ignores the monk, so YMMV. Officially, this is legit, at least when playing in Rokugan, not that it helps you with your katana.
Aptitude2
Finally, as Miniman points out, a +1 aptitude katana would probably work with any of these feats, because aptitude is weird. YMMV hard on whether the DM is going to accept that, not that a feat and a +1-equivalent enhancement seems worth it to me. You can find aptitude in Tome of Battle.
Conclusion
As far as I can find, these are the only options. I’d certainly chalk it up to an oversight/monks never getting enough love, but you’d have to talk to your DM about that. Searching for this, I find numerous monk revamps that give the monk katana proficiency and use as a special monk weapon for free. For that matter, I’ve played in many games that ignored the monk special weapon restriction outright, and it’s never been a problem.
Thanks to HeyICanChan for pointing out Kahiko, Flowing Blade (and Reshape Mind Blade), and the Oriental Adventures monk rules.
Thanks to Miniman for pointing out Unorthodox Flurry and aptitude.