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I want to create a homebrew feature that will allow a character to take specific action on advantageous modifiers when lacking in primary means (low ability score or lacking skill/tool proficiency)

I considered using existing features' wording as replacement, but they come with limitations, and narratively such feature should be an attack. Examples of limitations would be "make an ability check using your spellcasting ability" from Counterspell that doesn't add proficiency modifier or any "Roll d20" which couldn't be modified at all.

What changes when I substitute an attack in place of ability check, other than obvious different ability and proficiency modifiers? What mechanics apply to one, but not the other?

Example 1:

Class feature that modifies shove special attack

Eldritch Bash

You can use a bonus action to try to shove a creature within 5 feet of you with your shield, making Melee Spell Attack instead of Strength (Athletics) check against opponent's Strength (Athletics) or Dexterity (Acrobatics) check, not their AC.

Example 2: Class feature / feat that allows lockpicking with fist rather than doing Dexterity (Thieves' Tools) check.

Percussive Lockpicking

As an action you can make an unarmed attack against lock, treating lockpicking DC as AC. On hit the lock opens.

(example phrasing subject to change)

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Advantage and disadvantage is easier to come with attack than ability checks

Being prone is the simplest example that causes disadvantage on attack but doesn't affect ability checks.

There are spells that add a bonus to different rolls

Guidance affects only ability checks, Bless doesn't, but works on attacks.

The attack will not be able to do damage

Dealing damage when not intended should not be an issue, as per Can other damage (from class abilities/feats) be added to net attacks?

Magical or damaged weapons will affect the roll

Or Wand of the War Mage would affect spell attack rolls

Spell attacks won't work in antimagic field

Spell attacks are considered magical (How do I know if an ability is magical?) which Antimagic field suppresses

No official material can double profficiency in weapons or spells

Unlike Rogue's Expertise

Cover applies to attacks only