In the DMG, multiple non-damage effects from a source with the same name do not stack (for example, a character with Bless cast on it multiple times only gains the benefit once).
Would this also be true for Modify Memory? If a creature has Modify Memory cast on it to alter one memory, and then cast on it again to alter a different memory, will only one casting take hold, and which one (assuming they're cast at the same level)?
The flip side is that it can't be removed by Dispel Magic, and that this kind of memory-altering magic is not in the same 'classification' as a spell effect.
– JodoYodo Jan 03 '20 at 21:20