Let's say that a part of the dungeon with X monsters can be either passed through combat OR through careful diplomacy, can the players be awarded XP points the same way if they choose the latter? It seems like it's a cool way to reward role playing instead of just fighting - and the players can save spell slots/per-rest abilities at the cost of the loot. Is that something that D&D supports?
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2Related: How should XP be awarded for an encounter when enemies flee, get intimidated, or are convinced to help?, Are there alternative ways to gain XP?, How do I deal with players who make friends with goblins? – MikeQ Aug 13 '19 at 22:51
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Not an answer to this particular question but as a DM you can award XP however you like, or play without any XP at all (which I'm personally more used to). – Cubic Aug 14 '19 at 13:16