I know that 5e magic items are supposed to be very rare and not for sale, yet both the DMG and XGtE list magic item prices based on rarity. We're going to be doing a series of one-shots with the same characters and have been put on a very low initial budget for items (no items from background or class), but are allowed to buy magic items with this money.
Magic item cost in both the DMG and XGtE only references the rarity of a magic item. Unless I'm missing a rule somewhere, this has the strange consequence that a commonly enchanted plate armor (100 gp) is (a lot) cheaper than a non-enchanted plate armor (1500 gp).
- Am I missing something?
- If I'm not missing something: is this a design oversight or has there been an official comment on this?