I'm attempting to use AnyDice to detect any differences in how we have started to value AC in our D&D game.
We used to roll 1d20+mods Vs Target Armor Class
For example, lets use this: 1d20+8 Vs 16 AC.
I want to compare the to-hit chance using the traditional method (above) against a new formula (below).
1d20+mods+10-1d20 - We are now using 10-1d20 to get a random AC value.
So basically, I want to have the results in AnyDice so I can compare / show them to our other players.
Clarification ----
I managed to clarify with my DM how he is running things. Basically we would want to compare something like this:
output 1d20+8 > X named "Old Way"
output 1d20+8 > X+1d20 named "New Way"
So in the above example, X represents a base AC. In the Old Way, that would be, lets say 16 and in the new way that would be -10, so 6. I can run that against a static number but it would be great to run it against the following sample values:
Old Way AC values: 13, 14, 15, 16, 17, 18, 19
New Way AC values: 3, 4, 5, 6, 7, 8, 9 (+1d20)
Basically we would want to compare something like this: output 1d20+8>X named "Old Way" output 1d20+8>X+1d20 named "New Way"
So in the above example, X represents a base AC. In the Old Way, that would be, lets say 16 and in the new way that would be -10, so 6.
I can run that against a static number but it would be great to run it against the following: Old way AC values: 13, 14, 15, 16, 17, 18, 19 New way AC values: 3, 4, 5, 6, 7, 8, 9 (+1d20)
– Moonie Mar 15 '18 at 10:46