If you look at the Aarakocra's dive attack it deals +1d6 damage for every 30 ft. in the air. If every 10 ft. does 1d6 fall damage to something that is falling, shouldn't a character be able to use that velocity to hit a target and deal the 3d6 "Velocity damage" rather than dealing 1d6 "Velocity damage"?
By velocity damage I mean the damage dealt to a character from falling at 9.8/s/s downwards, or hitting a wall at that speed. Sorry if I worded this weirdly. It's hard to explain what I'm asking.