Ray of Zhuque Malus

Beast Weapons
[Beast Weapons]
Ray of Zhuque Malus
Can be uncapped to 4★

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Obtain

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ID
JP Name
Release Date ?

This katana burns with never-ending life like the sacred bird of immortality. Gaining prestige from evil, its perpetual fires bring about destruction and force the cycle of rebirth to continue.
Charge Attack
Southern Lights Massive Fire damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
.
Weapon Skills
Inferno's Might Big boost to fire allies' ATK
▼ 101 Upgraded at level 101 to: Upgraded at level 101 to:
Inferno's Might II Big boost to fire allies' ATK
Essence of the South Boost to Fire allies' damage cap.
Sword Master Skills
Effect Cooldown Duration Cost
Awaken All allies gain Wind DMG LoweredWind DMG is lowered
Wind DEF Up. Not a Damage Cut.
Reduces Wind damage taken on a multiplier
separate from Damage Cuts.
.
10TAs Sword Master / 8TAs Glorybringer 5T -
Resonance 500% Fire damage to a foe in overdrive. 5T -
Attack 25% Bonus Fire damage. - -
Defend Gain Wind DMG LoweredWind DMG is lowered
Wind DEF Up. Not a Damage Cut.
Reduces Wind damage taken on a multiplier
separate from Damage Cuts.
.
- 2T
4★ Uncap
Rupies ×10,000
Base Reduction Materials
This weapon cannot be reduced.
Weapon versionsThis weapon has alternate versions.




Rise of the Beasts Weapons






















Gameplay Notes

  • This weapon is 3 uncapped when obtained.
  • Cannot be sold for rupies, reduced or used for upgrading.
  • Only one copy of each upgrade path can ever be obtained.

Essence of the South

  • Fire allies gain 7% damage cap up at skill level 15.
  • Stacks additively with damage cap boosts such as  Rage IVAll parties gain 40% ATK UpATK is boosted
    Strength: 40%Duration: 3 turnsStacking: Single
    .
    All allies gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 5%Duration: 3 turns
    .
    (Consumes 30% of charge bar.)
    and the Main Character's Extended Mastery Perks.[1]

Resources

References

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