Raphael
This article is about the summon stone. For the weapon, see Raphael (Weapon). For the Raphael trials and raid battle, see Primarch Trials. For the non-party character, see Raphael (NPC).
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[Archangel Series]
Raphael
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| ??? | HP | ATK |
|---|---|---|
| Level 1 | ?? | ?? |
| Level 100 | ?? | ?? |
| Obtain | - | |
Expression error: Unexpected >= operator.Expression error: Unexpected >= operator.
| ID | |
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| Summon ID | |
| NameJP | |
| Release Date |
| Aloof though this primarch may be, he guides the worthy with gentle tailwinds. However, should the wicked dare venture to impede his favored few, they would find themselves rebuked by a merciless squall. |
| Main AuraThis aura is only available when equipped as a Main Summon. - Raphael's Aura | |
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| 0★This is the basic aura for this summon. Its level does not influence the aura. | 100% boost to Wind Elemental ATK. |
| 3★This is the aura for the 3★ version of this summon. | 120% boost to Wind Elemental ATK. |
| Sub AuraThis aura is only available when equipped as a Sub Summon. | |
| 0★This is the basic aura for this summon. Its level does not influence the aura. | 5% boost to Wind allies' damage cap. |
| 3★This is the aura for the 3★ version of this summon. | 10% boost to Wind allies' damage cap. |
| Call - Simeon | Initial Cooldown | Cooldown on Call | |
|---|---|---|---|
| 0★This is the basic call for this summon. Its level does not influence the call. | Massive Wind damage to all foes. Inflict Duration: 1-2 turnsLocal status effect on all Earth foes for 1 to 2 turns. All Wind allies gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
3T3-turn cooldown at the start of battle. | 12T12-turn cooldown upon call. |
| 3★This is the call for the 3★ version of this summon. | |||
| Reduction Materials | |
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| Keep at least one for its sub aura. Keep duplicates for potential 4★. | |
Gameplay Notes
Call - Simeon
- Foes afflicted with
Undaunted GaleCharge diamonds don't fill up / Can't use special attacks
Duration: 1-2 turnsLocal status effect:[1]- do not increase their charge diamonds;
- are unable to use their special attacks;
- will have their HP triggers delayed until the debuff expires.
Undaunted GaleCharge diamonds don't fill up / Can't use special attacks
Duration: 1-2 turnsLocal status effect does not remove triggers. It only prevents the activation of triggers while the status effect is active.- Triggers that ignore
ParalyzedCan't attack
also ignoreUndaunted GaleCharge diamonds don't fill up / Can't use special attacks
Duration: 1-2 turnsLocal status effect - In Battle System 2.0,
Undaunted GaleCharge diamonds don't fill up / Can't use special attacks
Duration: 1-2 turnsLocal status effect and other similar statuses that disable special attacks become status effects that prevent Omens from being displayed.- However, any special attacks with an Omen currently displayed will activate even if such status effects are applied in the same turn.
Resources
Trivia
- Voiced by Koichi Haruta, former producer of Granblue Fantasy.
References
- ↑ Hecate_Mk2 Raphael http://gbf-verification.blog.jp/archives/10348353.html
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