Korwa (Summer)/Strategy
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Ratings
| Korwa (Summer) | |||||
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Overview
Summer Korwa is a buffer and healer for wind. Unlike her regular version, her buffs mainly affect only one person at a time, although using her charge attack allow her to extend her buffs, allowing her to maintain them to several characters at once. Like her regular version, however, she also requires proper management of
to provide buffs and heals for the whole team.
Strengths
- Her buffs allow characters to bypass and/or go beyond the usual damage cap values.
CoquetterieTriple attack rate is boosted /
Double attack rate is boosted /
Wind ATK is boosted
(Can't be removed)
Special buff is considered a "special buff" and stacks with non-special buffs, such asWind ATK UpWind ATK is boosted
orLoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
Level 100:
After 2nd cast: Critical hit rate is boosted
After 3rd cast: DMG cap is boosted
Level 100:
Can't be removed.CoquetterieTriple attack rate is boosted /
Double attack rate is boosted /
Wind ATK is boosted
(Can't be removed)
Special buff's duration can be extended through her charge attack and can be maintained indefinitely if she can fill up her charge bar fast enough.CoquetterieTriple attack rate is boosted /
Double attack rate is boosted /
Wind ATK is boosted
(Can't be removed)
Special buff andIdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
cannot be dispelled.- Her skills have little to no cooldown and can be used as much as necessary as long as she has enough
FilMagically infused thread. It is used up by Korwa's charge attack.
to cast it.
Weaknesses
- All her skills only affect wind allies, which can limit her uses for newer players lacking in wind characters.
- Her buffs affect only one person at a time and may require multiple turns to affect the whole party.
CoquetterieTriple attack rate is boosted /
Double attack rate is boosted /
Wind ATK is boosted
(Can't be removed)
Special buff is considered a "special buff" and does not stack with other special buffs, such as Kokkoro'sSpirits' ShelterATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Special buff.- Only applies to similar stats, e.g. only the multiattack portion of
CoquetterieTriple attack rate is boosted /
Double attack rate is boosted /
Wind ATK is boosted
(Can't be removed)
Special buff andSpirits' ShelterATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Special buff do not stack. - Only the stats with the highest value apply.
- Only applies to similar stats, e.g. only the multiattack portion of
- Her charge attack does not deal damage and cannot contribute to a chain burst.
- Buffs from
IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
and herExtended Mastery Support SkillLessen earth DMG for all allies disappear if she dies or is moved to the backlines.
How to Play
Full Auto
Because of the mechanics of full auto, none of Korwa's skills will be used unless they are input manually. This comes with the advantage of making full auto setups faster, as she can reduce the time allotted for skill usage. The caveat, however, is that her charge attack does not deal any damage, but that can easily be remedied by disabling charge attacks. Alternatively, using her charge attack can still provide some boost in other characters' charge attacks with her
buff.
Synergy
Characters
Catura: Uniquely, Soie EleganteGrant a Wind ally Double StrikeAttacks twice each turn
Duration: 1 turn and50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 50%Duration: 1 turn . (Consumes 4FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.) allows Catura to utilizeBovine BuddyConsume 60% of charge bar to shift into High GearShifted into High Gear / Gains support skill effects (Can't be removed)
Duration: Indefinite.
(Consumes 60% of charge bar every turn.
Ends if not enough charge bar or upon recast.) almost indefinitely, as the combined effect of both skills allows Catura to refill her charge bar to maintain her skill. Korwa'sIdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
effect also greatly boostsCowlick LiftCaster and MC gain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%.
Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account).
(From 2nd cast onward: Also remove all debuffs from caster and MC.
From 3rd cast onward: Caster and MC also gainC.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.), especially from third cast onwards.
Extended Mastery Perks
| Korwa (Summer) | Stars: 15 | EMP: 120 | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ATK
|
DEF
|
Debuff Resistance
|
Overdrive Attack
|
Overdrive Curbed
|
||||||||||||||||||||||||||||||
| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
ATK
|
DEF
|
Double Attack Rate
|
Triple Attack Rate
|
Wind ATK Up
|
||||||||||||||||||||||||||||||
| ☆☆☆ | ☆☆☆ | ★★★ | ★★★ | ★★★ | ||||||||||||||||||||||||||||||
DEF
|
HP
|
Boost to Charge Bar
|
Earth Damage Down
|
Lessen earth DMG for all allies | ||||||||||||||||||||||||||||||
| ☆☆☆ | ☆☆☆ | ★★★ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
| Last update: 2019-08-14 | ||||||||||||||||||||||||||||||||||
Gamewith's recommended EMP build for Korwa (Summer).
Priorities[edit]
Prioritize Charge Bar, Double Attack and Triple Attack to improve Korwa's charge bar gain, followed by Wind ATK and Support Skill. Afterwards, players may freely choose, but DEF and HP are recommended for increased survivability in longer battles.
| Korwa (Summer) | Stars: 17 | EMP: 153 | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ATK
|
DEF
|
Debuff Resistance
|
Overdrive Attack
|
Overdrive Curbed
|
||||||||||||||||||||||||||||||
| ★★☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
ATK
|
DEF
|
Double Attack Rate
|
Triple Attack Rate
|
Wind ATK Up
|
||||||||||||||||||||||||||||||
| ★★☆ | ☆☆☆ | ★★☆ | ★★☆ | ★★★ | ||||||||||||||||||||||||||||||
DEF
|
HP
|
Boost to Charge Bar
|
Earth Damage Down
|
Lessen earth DMG for all allies | ||||||||||||||||||||||||||||||
| ☆☆☆ | ☆☆☆ | ★★★ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
| Last update: 2019-08-14 | ||||||||||||||||||||||||||||||||||
Resources
- Reddit Character Discussion (2018-03-27)
- Reddit Character Discussion (2019-08-20) (post-June 2019 Rebalance)