Dawn Rising
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Dawn Rising
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| ??? 60px | HP | ATK |
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| Level 1 | ?? | ?? |
| Obtain | ||
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| This cane sports an uncommon attachment: a paper lantern emblazoned with a painting of a New Year's sunrise on its folded exterior. How intensely the light glows depends on the wielder's magical power. It is said that in the right hands, it can emit light far brighter than the first dawn itself, allowing it to turn back the darkness. |
| Charge Attack | ||
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| Bathed in the New Sun | Massive Earth damage to a foe. Restore 10% of all allies' HP (Healing cap: 900).[1] Additional effect at 4★: Remove 1 debuff from all allies. |
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| Weapon Skills | ||
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| Armed Grounds | Big boost to earth allies' ATK | |
| 120 | Unlocks at level 120: | Unlocks at level 120: |
| Sunlight's Stimulant | All allies gain Strength: 10% (Max: 50%)Duration: 7 turns upon using healing skills.[1] |
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| 4★ Uncap | |
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| Base Reduction Materials | |
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| Keep one fully-uncapped copy. Others are safe to reduce or use as fodder. | |
| Proving Grounds Weapons | |||||||||||
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Gameplay Notes
Sunlight's Stimulant
- Only applies to skills with green borders, despite the in-game text. It does not take healing into consideration.
ClarityRemove 1 debuff from all parties., for example, triggers its effect. - Does not stack with multiple copies.
References
- 1 2 GameWith, Dawn Rising. https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/181096
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