Berserker's Barrage (Fire)
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[Class Champion Weapons]
Berserker's Barrage
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| ??? 60px | HP | ATK |
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| Level 1 | ?? | ?? |
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| Equal parts instrument of punishment and implement of execution, this axe is wielded to mete out bloody justice amid the insanity of the battlefield. Thus, to grip its haft is to surrender oneself to the iron madness of blood lust. |
| Charge Attack | ||
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| Savage Surge | Massive Fire DMG to a foe All allies gain Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. [2] |
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| Weapon Skills | ||
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| Barbarian's Nature | When main weapon: Also gain Strength: 10%Duration: 1 turn and Strength: 10%Duration: 1 turn upon using Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., Strength: 50%Duration: 1 turn , and Strength: 30%Duration: 1 turn .[3] |
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| Barbarian's Essence | This is the essence of greatness. Gain its power by using emblems. | |
| Alternate skill 1: | Use Emblem of Humanity to pick this skill: | |
| Barbarian's Humanity | When main weapon: 10% boost to charge attack DMG cap (MC only) | |
| Alternate skill 2: | Use Emblem of Divinity to pick this skill: | |
| Barbarian's Divinity | When main weapon: Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. affects all allies |
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| Alternate skill 3: | Use Emblem of Devilry to pick this skill: | |
| Barbarian's Devilry | When main weapon: Strength: 40%Duration: 3 turnsStacking: Single. All allies gain Strength: 5%Duration: 3 turns. (Consumes 30% of charge bar.) doesn't use up charge bar |
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| Base Reduction Materials | |
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| Note: This is the amount you get for a 5★ uncapped weapon. | |
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| Weapon versionsThis weapon has alternate versions. | ||||||
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| 5★ Class Champion Weapons | ||||||||||||||||||||||||||
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