Berserker's Barrage (Fire)

Class Champion Weapons
[Class Champion Weapons]
Berserker's Barrage
Can be uncapped to 4★Can be uncapped to 5★

Expression error: Unexpected < operator.Expression error: Unexpected >= operator.Expression error: Unexpected >= operator.
??? 60px HP ATK
Level 1 ?? ??
Obtain

Expression error: Unexpected >= operator.Expression error: Unexpected >= operator.
ID
JP Name
Release Date ?

Equal parts instrument of punishment and implement of execution, this axe is wielded to mete out bloody justice amid the insanity of the battlefield. Thus, to grip its haft is to surrender oneself to the iron madness of blood lust.
Charge Attack
Savage Surge Massive Fire DMG to a foe
All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
. [2]
Weapon Skills
Barbarian's Nature When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Duration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
[3]
Barbarian's Essence This is the essence of greatness. Gain its power by using emblems.
  Alternate skill 1: Use Emblem of Humanity to pick this skill:
Barbarian's Humanity When main weapon: 10% boost to charge attack DMG cap (MC only)
  Alternate skill 2: Use Emblem of Divinity to pick this skill:
Barbarian's Divinity When main weapon:  Power RaiseGain 50% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns
.
affects all allies
  Alternate skill 3: Use Emblem of Devilry to pick this skill:
Barbarian's Devilry When main weapon:  Rage IVAll parties gain 40% ATK UpATK is boosted
Strength: 40%Duration: 3 turnsStacking: Single
.
All allies gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3 turns
.
(Consumes 30% of charge bar.)
doesn't use up charge bar
Base Reduction Materials
Note: This is the amount you get for a 5★ uncapped weapon.
Weapon versionsThis weapon has alternate versions.






5★ Class Champion Weapons


























This article is issued from Wiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.