Lily/Strategy
| Game | Strategy | Lore | Voice |
Ratings
| Lily | |||||
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Overview
Before her 5★ upgrade, Lily is a defensive healer who brings a massive party-wide ![]()
Fire Damage Cut., as well as a healing and debuff removal skill.
Her utility skyrockets after her 5★ upgrade with the level 90 ![]()
![]()
Duration: 1 turn
Lvl 55: 2 turnsFire Damage Cut..
At level 90:
All allies also gain ![]()
Duration: Indefinite.
Lily also gains ![]()
Duration: Indefinite. upgrade; ![]()
makes her one of Water's best healers, if not the best. The ![]()
granted by the skill comes in handy at level 95, which upgrades ![]()
At level 95:
Boost to DEF now applies to all allies. Fire damage reduction to Water allies based on their number of ![]()
. (Fire DMG reduction takes effect even when Lily is a sub ally.) to provide Fire Damage reduction for each Deluge Crest stack. At level 100, ![]()
Inflict ![]()
Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns.
At level 75:
Damage increased to 250%-350%.
At level 100:
Damage increased to 400%.
Damage cap increased to ~500,000.![]()
Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns success rate increased to 100%.
Also inflict ![]()
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds and ![]()
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds.
When exactly 2 races among main allies: Damage cap increased to ~600,000.
When 3 or more races among main allies: Activates twice.'s upgrade gives her further utility with a stacking ATK/DEF Down debuff that can be used with other sources of DEF Down to hit the DEF Down cap.
Strengths
Spring BreezeWhite Heal activates when a foe uses a special attack (Can't be removed)
casts White HealRestore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff. after an enemy uses a special attack, activates even if Lily has a debuff that would normally prevent her from acting, and cannot be dispelled. In most content, the three activations will sustain a party long enough for Silverfrost BarrierAll allies gain
70% Fire CutFire DMG is cut 70%
Duration: 1 turn
Lvl 55: 2 turnsFire Damage Cut..
At level 90:
All allies also gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
Lily also gains Spring Breeze (3 times)White Heal activates when a foe uses a special attack (Can't be removed)
Duration: Indefinite. to come off cooldown and reapply Spring Breeze.- Level 100
Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
Inflict GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns.
At level 75:
Damage increased to 250%-350%.
At level 100:
Damage increased to 400%.
Damage cap increased to ~500,000. GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns success rate increased to 100%.
Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds.
When exactly 2 races among main allies: Damage cap increased to ~600,000.
When 3 or more races among main allies: Activates twice. gives ATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10% (Max: 40%) and DEF Down (Stackable)DEF is lowered (Stackable)
Strength: 10% (Max: 40%), which helps cap DEF Down with skills like Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.. If there are 3 or more races among the party's main allies, the skill's effects activate twice for 20% ATK/DEF Down. - Grants
25% Water ATK UpWater ATK is boosted
Strength: 25% with her charge attack.
Weaknesses
Spring BreezeWhite Heal activates when a foe uses a special attack (Can't be removed)
will activate for any enemy special attack, even if it doesn't do damage or inflict any debuffs. Some Spring Breeze activations may be unintentionally wasted as a result.- The 3-race requirement for
Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
Inflict GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns.
At level 75:
Damage increased to 250%-350%.
At level 100:
Damage increased to 400%.
Damage cap increased to ~500,000. GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns success rate increased to 100%.
Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds.
When exactly 2 races among main allies: Damage cap increased to ~600,000.
When 3 or more races among main allies: Activates twice.'s bonus effect may greatly limit potential party compositions. Because the Main Character and Lily are both Unknown, if the double-cast effect is needed, this forces the other two front line party members to be two other races. - Managing to align
GlaciateHP is lowered each turn / Multiattack rate is lowered
with Lily's charge attacks may be difficult if Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
Inflict GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns.
At level 75:
Damage increased to 250%-350%.
At level 100:
Damage increased to 400%.
Damage cap increased to ~500,000. GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns success rate increased to 100%.
Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds.
When exactly 2 races among main allies: Damage cap increased to ~600,000.
When 3 or more races among main allies: Activates twice. is being used for its ATK/DEF Down debuff. Silverfrost BarrierAll allies gain
70% Fire CutFire DMG is cut 70%
Duration: 1 turn
Lvl 55: 2 turnsFire Damage Cut..
At level 90:
All allies also gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
Lily also gains Spring Breeze (3 times)White Heal activates when a foe uses a special attack (Can't be removed)
Duration: Indefinite.'s long cooldown makes it an unreliable source of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
. White HealRestore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff., and by extension Spring Breeze, heals before removing debuffs, reducing its effectiveness with debuffs like
Strong ArmedCan't be healed
, and potentially dangerous with debuffs like ZombifiedReceives DMG if healed
.
How to Play
After her 5★ upgrade, Lily can fit into nearly any Water party that is designed for longer battles where her healing and debuff removal will be needed.
Silverfrost BarrierAll allies gain
70% Fire CutFire DMG is cut 70%
Duration: 1 turn
Lvl 55: 2 turnsFire Damage Cut..
At level 90:
All allies also gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
Lily also gains Spring Breeze (3 times)White Heal activates when a foe uses a special attack (Can't be removed)
Duration: Indefinite. should be used before a hard-hitting enemy charge attack or trigger.- Before 5★,
Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
Inflict GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns.
At level 75:
Damage increased to 250%-350%.
At level 100:
Damage increased to 400%.
Damage cap increased to ~500,000. GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns success rate increased to 100%.
Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds.
When exactly 2 races among main allies: Damage cap increased to ~600,000.
When 3 or more races among main allies: Activates twice. is an ordinary nuke and can be used at any point. After 5★ and before level 100, it should be used before Lily charge attacks to make use of her boosted C.A. specs while the targeted foe has GlaciateHP is lowered each turn / Multiattack rate is lowered
.- After level 100, you will have to decide whether you want to build your team around her Stackable ATK/DEF Down. If you do, then the skill should be used at the start of battle and whenever it comes off cooldown to maintain the debuff stacks. If you don't, then it should be used for
GlaciateHP is lowered each turn / Multiattack rate is lowered
.
- After level 100, you will have to decide whether you want to build your team around her Stackable ATK/DEF Down. If you do, then the skill should be used at the start of battle and whenever it comes off cooldown to maintain the debuff stacks. If you don't, then it should be used for
White HealRestore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff. should be used as needed.
Synergy
Main Character
- Any Staff-wielding class (
Priest line,
Wizard line,
Mystic line) with the
Staff of Renunciation or
Staff of Repudiation as its main weapon will be a more reliable source of
Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
for Lily's Shine Crystal10% boost to DEF.
At level 95:
Boost to DEF now applies to all allies. Fire damage reduction to Water allies based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
. (Fire DMG reduction takes effect even when Lily is a sub ally.).- The
True Glacial Dream Staff is another main weapon option for additional healing and debuff removal.
- The
God Incoming, the SSR event weapon from the Kappa Summer Chronicle summer event, is a notable Axe mainhand to use with Lily for its two turns of
GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 9999 DMGDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining. on C.A., making it easier to benefit from Lily's empowered C.A. and guaranteeing the effect on a Full Burst. The Main Character also gains 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30% when attacking foes with GlaciateHP is lowered each turn / Multiattack rate is lowered
; Lily's Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
Inflict GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns.
At level 75:
Damage increased to 250%-350%.
At level 100:
Damage increased to 400%.
Damage cap increased to ~500,000. GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns success rate increased to 100%.
Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds.
When exactly 2 races among main allies: Damage cap increased to ~600,000.
When 3 or more races among main allies: Activates twice. may be used to extend the uptime of this buff.
Characters
Europa: Lily provides
Water ATK UpWater ATK is boosted
with her charge attack for Europa's Heavenly AllureIncrease all allies' 'Boost to Water ATK' effect by an additional 30%., and her damage cut can work in conjunction with Europa's
Tyros AggerisAll allies gain
Star SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced (Can't be removed / Ends upon taking DMG 2 times)
Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite.
(Effect ends upon taking damage 2 times.) to protect against damage. Both have Staff proficiencies for an Atma Staff team, and Europa's Primal race counts towards Lily's ideal 3-race front line. Macula Marius: Marius is another Primal Staff character with excellent utility, bringing
GravitySpecial attack max charge turn is extended
, GlaciateHP is lowered each turn / Multiattack rate is lowered
, DelayReduce a foe's charge diamonds by 1
, and personal Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
-generation, buying time for Lily's Silverfrost Barrier to come off cooldown and providing an alternate source of Glaciate for Lily's C.A. specs. Marius' Frigid MaidenBoost to Water allies' skill specs based on their number of
Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.
(Boost to skill specs takes effect even when Macula Marius is a sub ally.) also works from the back line in situations where you want to use Europa and need a non-Primal character for Lily's ideal front line. Cagliostro (Summer): Cagliostro has Staff proficiency and brings teamwide
Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
generation, dispel, teamwide crit buffs, and a single-target heal that also grants attack, defense, and multi-attack buffs. The extra crest generation feeds into both Lily's Shine Crystal10% boost to DEF.
At level 95:
Boost to DEF now applies to all allies. Fire damage reduction to Water allies based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
. (Fire DMG reduction takes effect even when Lily is a sub ally.) and Cagliostro's Beach-ReadyBoost to Water allies' critical hit rate based on their number of
Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Cagliostro is a sub ally.), and also allows Cagliostro to access Ars NotoriaArs Nova:
All Water allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits
Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3 turns, and Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
(Changes to Ars Notoria when Cagliostro's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite is 5.)
Ars Notoria:
All Water allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns.
(Consumes 5 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.) faster.
Extended Mastery Perks
| Lily | Stars: 18 | EMP: 171 | ||||||||||||||||||||||||||||||||
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ATK
|
DEF
|
HP
|
Debuff Resistance
|
Healing
|
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
ATK
|
DEF
|
HP
|
Water ATK Up
|
Charge Attack Damage
|
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ★★★ | ||||||||||||||||||||||||||||||
DEF
|
Fire Damage Down
|
Healing
|
Healing
|
Lessen fire DMG for all allies |
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| ☆☆☆ | ☆☆☆ | ★★★ | ★★★ | ★★★ | ||||||||||||||||||||||||||||||
| Last update: 2019-06-14 | ||||||||||||||||||||||||||||||||||
Gamewith's recommended EMP build for Lily.









