Lily/Strategy

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Ratings

Lily 9.7This character's rating from GameWith out of 10 10This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 4This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating.

  • Role: Support/Healer/Defender
  • Protects the party for 2-turns with 70% Fire CutFire DMG is cut 70%
    Fire Damage Cut.
    and gives passive Fire DMG Reduction based on Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    stacks.
  • Gives party-wide 25% Water ATK UpWater ATK is boosted
    Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    on Charge Attack.
  • Auto-casts party-wide healing and debuff removal after enemy special attacks when she has Spring BreezeWhite Heal activates when a foe uses a special attack (Can't be removed)
    .
  • Inflicts up to 40% ATK Down (Stackable)ATK is lowered (Stackable)
    Base Accuracy: 95%Duration: 180 seconds
    and 40% DEF Down (Stackable)DEF is lowered (Stackable)
    Base Accuracy: 95%Duration: 180 seconds
    .
  • Requires at least 2 allies of different races to get the most out of her abilities.

Overview

Before her 5 upgrade, Lily is a defensive healer who brings a massive party-wide 70% Fire CutFire DMG is cut 70%
Fire Damage Cut.
, as well as a healing and debuff removal skill.

Her utility skyrockets after her 5 upgrade with the level 90  Silverfrost BarrierAll allies gain 70% Fire CutFire DMG is cut 70%
Duration: 1 turn
Lvl 55: 2 turnsFire Damage Cut.
.
At level 90:
All allies also gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Lily also gains Spring Breeze (3 times)White Heal activates when a foe uses a special attack (Can't be removed)
Duration: Indefinite
.
upgrade; Spring BreezeWhite Heal activates when a foe uses a special attack (Can't be removed)
makes her one of Water's best healers, if not the best. The Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
granted by the skill comes in handy at level 95, which upgrades  Shine Crystal10% boost to DEF.
At level 95:
Boost to DEF now applies to all allies. Fire damage reduction to Water allies based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
. (Fire DMG reduction takes effect even when Lily is a sub ally.)
to provide Fire Damage reduction for each Deluge Crest stack. At level 100,  Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
Inflict GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns
.
At level 75:
Damage increased to 250%-350%.
At level 100:
Damage increased to 400%.
Damage cap increased to ~500,000.
GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns
success rate increased to 100%.
Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
.
When exactly 2 races among main allies: Damage cap increased to ~600,000.
When 3 or more races among main allies: Activates twice.
's upgrade gives her further utility with a stacking ATK/DEF Down debuff that can be used with other sources of DEF Down to hit the DEF Down cap.

Strengths

  • Spring BreezeWhite Heal activates when a foe uses a special attack (Can't be removed)
    casts  White HealRestore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff. after an enemy uses a special attack, activates even if Lily has a debuff that would normally prevent her from acting, and cannot be dispelled. In most content, the three activations will sustain a party long enough for Silverfrost BarrierAll allies gain 70% Fire CutFire DMG is cut 70%
    Duration: 1 turn
    Lvl 55: 2 turnsFire Damage Cut.
    .
    At level 90:
    All allies also gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    Lily also gains Spring Breeze (3 times)White Heal activates when a foe uses a special attack (Can't be removed)
    Duration: Indefinite
    .
    to come off cooldown and reapply Spring Breeze.
  • Level 100  Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
    Inflict GlaciateHP is lowered each turn / Multiattack rate is lowered
    Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns
    .
    At level 75:
    Damage increased to 250%-350%.
    At level 100:
    Damage increased to 400%.
    Damage cap increased to ~500,000.
    GlaciateHP is lowered each turn / Multiattack rate is lowered
    Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns
    success rate increased to 100%.
    Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
    and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
    .
    When exactly 2 races among main allies: Damage cap increased to ~600,000.
    When 3 or more races among main allies: Activates twice.
    gives ATK Down (Stackable)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)
    and DEF Down (Stackable)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)
    , which helps cap DEF Down with skills like  Miserable MistInflict 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all foes.
    . If there are 3 or more races among the party's main allies, the skill's effects activate twice for 20% ATK/DEF Down.
  • Grants 25% Water ATK UpWater ATK is boosted
    Strength: 25%
    with her charge attack.

Weaknesses

  • Spring BreezeWhite Heal activates when a foe uses a special attack (Can't be removed)
    will activate for any enemy special attack, even if it doesn't do damage or inflict any debuffs. Some Spring Breeze activations may be unintentionally wasted as a result.
  • The 3-race requirement for  Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
    Inflict GlaciateHP is lowered each turn / Multiattack rate is lowered
    Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns
    .
    At level 75:
    Damage increased to 250%-350%.
    At level 100:
    Damage increased to 400%.
    Damage cap increased to ~500,000.
    GlaciateHP is lowered each turn / Multiattack rate is lowered
    Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns
    success rate increased to 100%.
    Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
    and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
    .
    When exactly 2 races among main allies: Damage cap increased to ~600,000.
    When 3 or more races among main allies: Activates twice.
    's bonus effect may greatly limit potential party compositions. Because the Main Character and Lily are both Unknown, if the double-cast effect is needed, this forces the other two front line party members to be two other races.
  • Managing to align GlaciateHP is lowered each turn / Multiattack rate is lowered
    with Lily's charge attacks may be difficult if Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
    Inflict GlaciateHP is lowered each turn / Multiattack rate is lowered
    Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns
    .
    At level 75:
    Damage increased to 250%-350%.
    At level 100:
    Damage increased to 400%.
    Damage cap increased to ~500,000.
    GlaciateHP is lowered each turn / Multiattack rate is lowered
    Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns
    success rate increased to 100%.
    Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
    and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
    .
    When exactly 2 races among main allies: Damage cap increased to ~600,000.
    When 3 or more races among main allies: Activates twice.
    is being used for its ATK/DEF Down debuff.
  •  Silverfrost BarrierAll allies gain 70% Fire CutFire DMG is cut 70%
    Duration: 1 turn
    Lvl 55: 2 turnsFire Damage Cut.
    .
    At level 90:
    All allies also gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    Lily also gains Spring Breeze (3 times)White Heal activates when a foe uses a special attack (Can't be removed)
    Duration: Indefinite
    .
    's long cooldown makes it an unreliable source of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    .
  •  White HealRestore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff., and by extension Spring Breeze, heals before removing debuffs, reducing its effectiveness with debuffs like Strong ArmedCan't be healed
    , and potentially dangerous with debuffs like ZombifiedReceives DMG if healed
    .

How to Play

After her 5 upgrade, Lily can fit into nearly any Water party that is designed for longer battles where her healing and debuff removal will be needed.

  •  Silverfrost BarrierAll allies gain 70% Fire CutFire DMG is cut 70%
    Duration: 1 turn
    Lvl 55: 2 turnsFire Damage Cut.
    .
    At level 90:
    All allies also gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    Lily also gains Spring Breeze (3 times)White Heal activates when a foe uses a special attack (Can't be removed)
    Duration: Indefinite
    .
    should be used before a hard-hitting enemy charge attack or trigger.
  • Before 5,  Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
    Inflict GlaciateHP is lowered each turn / Multiattack rate is lowered
    Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns
    .
    At level 75:
    Damage increased to 250%-350%.
    At level 100:
    Damage increased to 400%.
    Damage cap increased to ~500,000.
    GlaciateHP is lowered each turn / Multiattack rate is lowered
    Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns
    success rate increased to 100%.
    Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
    and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
    .
    When exactly 2 races among main allies: Damage cap increased to ~600,000.
    When 3 or more races among main allies: Activates twice.
    is an ordinary nuke and can be used at any point. After 5 and before level 100, it should be used before Lily charge attacks to make use of her boosted C.A. specs while the targeted foe has GlaciateHP is lowered each turn / Multiattack rate is lowered
    .
    • After level 100, you will have to decide whether you want to build your team around her Stackable ATK/DEF Down. If you do, then the skill should be used at the start of battle and whenever it comes off cooldown to maintain the debuff stacks. If you don't, then it should be used for GlaciateHP is lowered each turn / Multiattack rate is lowered
      .
  •  White HealRestore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff. should be used as needed.

Synergy

Main Character

  • Any Staff-wielding class (Priest line, Wizard line, Mystic line) with the Staff of Renunciation or Staff of Repudiation as its main weapon will be a more reliable source of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    for Lily's  Shine Crystal10% boost to DEF.
    At level 95:
    Boost to DEF now applies to all allies. Fire damage reduction to Water allies based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    . (Fire DMG reduction takes effect even when Lily is a sub ally.)
    .
  • God Incoming, the SSR event weapon from the Kappa Summer Chronicle summer event, is a notable Axe mainhand to use with Lily for its two turns of GlaciateHP is lowered each turn / Multiattack rate is lowered
    Strength: 9999 DMGDuration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    on C.A., making it easier to benefit from Lily's empowered C.A. and guaranteeing the effect on a Full Burst. The Main Character also gains 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 30%
    when attacking foes with GlaciateHP is lowered each turn / Multiattack rate is lowered
    ; Lily's  Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
    Inflict GlaciateHP is lowered each turn / Multiattack rate is lowered
    Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns
    .
    At level 75:
    Damage increased to 250%-350%.
    At level 100:
    Damage increased to 400%.
    Damage cap increased to ~500,000.
    GlaciateHP is lowered each turn / Multiattack rate is lowered
    Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns
    success rate increased to 100%.
    Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
    and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
    .
    When exactly 2 races among main allies: Damage cap increased to ~600,000.
    When 3 or more races among main allies: Activates twice.
    may be used to extend the uptime of this buff.

Characters

  • Europa: Lily provides Water ATK UpWater ATK is boosted
    with her charge attack for Europa's  Heavenly AllureIncrease all allies' 'Boost to Water ATK' effect by an additional 30%., and her damage cut can work in conjunction with Europa's  Tyros AggerisAll allies gain Star SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced (Can't be removed / Ends upon taking DMG 2 times)
    Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite
    .
    (Effect ends upon taking damage 2 times.)
    to protect against damage. Both have Staff proficiencies for an Atma Staff team, and Europa's Primal race counts towards Lily's ideal 3-race front line.
  • Macula Marius: Marius is another Primal Staff character with excellent utility, bringing GravitySpecial attack max charge turn is extended
    , GlaciateHP is lowered each turn / Multiattack rate is lowered
    , DelayReduce a foe's charge diamonds by 1
    , and personal Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    -generation, buying time for Lily's Silverfrost Barrier to come off cooldown and providing an alternate source of Glaciate for Lily's C.A. specs. Marius'  Frigid MaidenBoost to Water allies' skill specs based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    .
    (Boost to skill specs takes effect even when Macula Marius is a sub ally.)
    also works from the back line in situations where you want to use Europa and need a non-Primal character for Lily's ideal front line.
  • Cagliostro (Summer): Cagliostro has Staff proficiency and brings teamwide Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    generation, dispel, teamwide crit buffs, and a single-target heal that also grants attack, defense, and multi-attack buffs. The extra crest generation feeds into both Lily's  Shine Crystal10% boost to DEF.
    At level 95:
    Boost to DEF now applies to all allies. Fire damage reduction to Water allies based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    . (Fire DMG reduction takes effect even when Lily is a sub ally.)
    and Cagliostro's  Beach-ReadyBoost to Water allies' critical hit rate based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    .
    (Takes effect even when Cagliostro is a sub ally.)
    , and also allows Cagliostro to access  Ars NotoriaArs Nova:
    All Water allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
    , KeenSupplemental DMG to critical hits
    Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3 turns
    , and Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (Changes to Ars Notoria when Cagliostro's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    is 5.)
    Ars Notoria:
    All Water allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
    , KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    , 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 50%Duration: 3 turns
    , and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 3 turns
    .
    (Consumes 5 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .)
    faster.

Extended Mastery Perks

Lily Stars: 18 EMP: 171
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithHealing.pngHealing
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithWaterAtk.pngWater ATK Up
★☆☆★★☆★★★
5%8%10%
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithFireDmgDown.pngFire Damage Down
★☆☆★★☆★★★
2%4%5%
ZenithHealing.pngHealing
★☆☆★★☆★★★
10%15%20%
ZenithHealing.pngHealing
★☆☆★★☆★★★
10%15%20%
ZenithSupportSkill.pngLessen fire DMG for all allies
☆☆☆ ☆☆☆ ★★★ ★★★ ★★★
Last update: 2019-06-14

Gamewith's recommended EMP build for Lily.

Priorities[edit]

Prioritize her Healing first, followed by Water ATK & C.A. DMG, and lastly the Extended Mastery Support Skill.

Resources

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