Hollowsky Axe

Hollowsky Weapons
[Hollowsky Weapons]
Hollowsky Axe
Can be uncapped to 4★

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Level 1 ?? ??
Obtain

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ID
JP Name
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Abuse not this instrument; forwhy, 'tis the crystal vein that transcendeth the natural order of history. Should ye loose the disastrous quake from its stubborn axeblade, naught but the hollowsky shall remain.
Charge Attack
Hollow Impact Massive Earth damage to a foe.
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)
.
Additional effect at 4★:
All allies also gain 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.[1]
Weapon Skills
Voidfeigned Crag 20% boostSize: Big
Modifier: EX
to axe- and melee-specialty allies' ATK
10% boostSize: Big
Modifier: Normal
to axe- and melee-specialty allies' triple attack rate[1]
120 Unlocks at level 120: Unlocks at level 120:
Contentious Covenant Supplemental damage to axe- and melee-specialty allies' triple attacks on third hit (Damage cap: 100,000)
4★ Uncap
Rupies ×10,000
Base Reduction Materials
This weapon cannot be reduced.
Hollowsky Weapons





Gameplay Notes

This weapon is 3 uncapped when obtained.
Cannot be sold for rupies, reduced or used for upgrading.

Hollow Impact

  • Supplemental DMGDMG dealt is supplemented
    increases damage by 1% of foe's max HP (Damage cap: 10,000). [1]
  • Supplemental damage, such as Supplemental DMGDMG dealt is supplemented
    and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
    Local status effect
    is applied additively to each damage instance.
    • Skills that hit foes for multiple times (e.g.  Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~82,000 per hit~820,000 total; Does not include Peacemaker.).
      At level 95:
      Also gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
      Strength: 30%Duration: 2 turns
      and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
      Duration: 2 turns
      .
      ) will apply the supplemental damage per damage instance.
    • Every Bonus DMGDeals bonus DMG for one-foe one-ally attacks
      instance will be treated as a separate damage instance.
    • Charge Attacks are treated as a single damage instance, even if the extended animation shows multiple hits.
    • Certain characters will show multiple damage instances per normal attack (e.g. Ilsa). For Supplemental Damage purposes, these are treated as a single damage instance.
  • Supplemental damage ignores DMG Cuts and Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    , except for 100% DMG CutTaking 100% less DMG
    Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    and is not affected by soft capping mechanics.[2]
  • Only for skill damage and C.A. Damage will supplemental damage be boosted by any multiplier that increases Final Damage (e.g. Seraphic multiplier).[3][4]
  • Supplemental damage is applicable to the following: [5]
Does apply Does not apply Only applies to Boost to DMG debuffse.g. EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Local status effect
Normal Attack Damage Standard Plain Damage
(e.g.  Eclipse20%-25% Plain damage to a foe. Inflict 25% Mode Bar CutCut to foe's mode bar
Strength: 25%
.
At level 75:
Effect increased to 33% Mode Bar CutCut to foe's mode bar
Strength: 33%
.
)
Counter Damage
Normal Attack Bonus Damage
(e.g. Bonus DMGDeals bonus DMG for one-foe one-ally attacks
)
Fixed Plain Damage
(e.g.  Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP and remove 1 buff (Damage cap: ~710,000).)
C.A. Damage C.A. Fixed Damage
(e.g. Yodarha (SSR))
C.A. Damage Bonus Damage
(e.g. Romeo)
Skill Damage
Summon Call Damage
Chain Burst Damage

Voidfeigned Crag

  • Boost to triple attack rate stacks additively with the Strife effect from Ultima Weapons (10% + 20% = 30%). [6]

Contentious Covenant

  • Supplemental damage for axe- and fist-specialty allies is equal to 1% of a foe's max HP (Damage cap: 100,000).[7]
  • Supplemental damage is applied to all instances of damage associated with the third hit of a triple attack, such as Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks
    .
  • Doesn't stack with Lu Woh's Horn's White Covenant. Only the highest boost takes precedence.[8]

Resources

References

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