Grand Order

This article is about the summon stone. For the raid, see Grand Order (Raid). For the similar-looking recruitable character, see Zooey.

Dynamis Series
[Dynamis Series]
Grand Order
Can be uncapped to 4★

Expression error: Unexpected > operator.Expression error: Unexpected > operator.
??? HP ATK
Level 1 ?? ??
Level 100 ?? ??
Obtain -

Expression error: Unexpected >= operator.Expression error: Unexpected >= operator.
ID
Summon ID
NameJP
Release Date

Accompanied by innumerous dragons, this knight descended from far above in order to reform a world stained in disorder. Do her red eyes gaze ahead to a cold end, or a warm beginning?
Main AuraThis aura is only available when equipped as a Main Summon. - Grand Order's Aura
0★This is the basic aura for this summon. Its level does not influence the aura. 100% boost to Normal ATK when at least 3 main allies' elements differ.
3★This is the aura for the 3★ version of this summon. 200% boost to Normal ATK when at least 3 main allies' elements differ.
4★This is the aura for the 4★ version of this summon. 200% boost to Normal ATK and 50% boost to DEF when at least 3 main allies' elements differ.
Sub AuraThis aura is only available when equipped as a Sub Summon.
4★This is the aura for the 4★ version of this summon. Amplify damage by 5% against non-elemental foes.
Call - ArmageddonCooldown
0★This is the basic call for this summon. Its level does not influence the call. Massive Light damage to all foes. All allies gain DrainDamage dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500)Duration: 3 turns
(Healing cap: 500).
9T9 turn cooldown.
3★This is the call for the 3★ version of this summon.Massive Light damage to all foes. All allies gain DrainDamage dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 1000)Duration: 3 turns
(Healing cap: 1000).
4★This is the call for the 4★ version of this summon.400% Light damage to all foes (Damage cap: ~830,000). All allies gain Peacemaker's WingsATK is boosted / DEF is boosted / Damage dealt is partially absorbed to HP (Can't be removed)
Strength: 20% ATK Up, 20% DEF Up, 5% of damage dealt (Healing cap: 1000)Multiplier: NormalDuration: 3 turns
(Healing cap: 1000).[1]
4★ Uncap Materials
Rupie cost: 20,000


Dynamis Series


Gameplay Notes

Call - Armageddon

  • At 4, call damage is changed to skill damage based on the MC's stats.

Resources

References

This article is issued from Wiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.