Cure Black and Cure White

This article is about the collaboration character. For the collaboration event, see Pretty Cure: Memories of the Sky.

 Game  Strategy  Lore  Voice    
Tie-In
[Protectors of the Light]This title is a translation sourced from Granblue Fantasy.
Cure Black and Cure White

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Cure White A.png

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MAX HP N/A
MAX ATK N/A
Element ???
RaceOfficially called "Type" in-game. ???
Style ???
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. ???
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. ???
Voice Actor ???
How to Recruit

ID
Char ID
Uncap Limit
Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute.
NameJP
TitleJP
Voice ActorJP
Release Date

The valiant Cure Black and the magnificent Cure White—a pair of warriors spoken of in legends passed down in the Garden of Light. With the monochrome power of their pure, beautiful hearts, they vanquish the disciples of darkness and free the hearts of those held captive by evil.

Charge Attack
Icon Name Effect
Pretty Cure Marble Screw Massive Light damage to a foe.
Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
(Consumes all Miracle LightsC.A. DMG and C.A. DMG cap are boosted (Max: 3 times / Can't be removed)
.)

Skills
Icon Name Cooldown Duration Obtained Effect
Black Rush 7 turns
Lvl 55:
6 turns
- Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
3-hit Light damage to random foes (Damage cap: ~215,000 per hit).
White Counter 9 turns
Lvl 75:
8 turns
1 turn Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
Gain White CounterFocused on foe's attacks and ready for a counter (Can't deal attacks / Can't be removed)
Duration: 1 turn
. (Dodge all attacks from foes, Substitute effect, and can't attack. 3-hit Light damage to a foe upon dodging.)
We Won't Give Up 8 turns 4 turns Lvl 1
Gain 15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 4 turns
and Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
Duration: 4 turns
.
Unshakable Bond 9 turns 3 turns Lvl 45
Restore caster's HP (Healing cap: 2000).
Gain 100% ATK UpATK is boosted
Strength: 100%Duration: 3 turns
and 60% DEF UpDEF is boosted
Strength: 60%Duration: 3 turns
.[1]

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
We Are Pretty Cure! Lvl 1
Cure Black and Cure White work together to deal multiattacks.
(100%Verification needed. boost to double attack rate.)
Miracle Lights Lvl 1
Let's show Pretty Cure our support, mepo!
Gain Miracle LightsC.A. DMG and C.A. DMG cap are boosted (Max: 3 times / Can't be removed)
upon being targeted by an ally's buff skill or healing skill (Max: 3 times)
Extended Mastery Support Skill EMP Slight chance to counter upon taking DMG

Extended Mastery Perks
Style ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Triple Attack Rate
★☆☆★★☆★★★
2%4%5%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
RaceCalled "Type" in-game. ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Triple Attack Rate
★☆☆★★☆★★★
2%4%5%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Individual ATK
★☆☆★★☆★★★
+500+800+1000
HP
★☆☆★★☆★★★
250500750
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Charge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Slight chance to counter upon taking DMG
Over Mastery Aetherial Mastery
Permanent Mastery

‎‎

Gameplay Notes

White Counter

  • When dodging more than one foe, Cure Black and Cure White unleashes the counter attack against the currently targeted foe.[2]

We Are Pretty Cure!

  • Double attack is not guaranteed when under effects that lower double attack rate.[3]

Miracle Lights

Stacks C.A. DMG Up C.A. DMG Cap Up
Miracle LightsC.A. DMG and C.A. DMG cap are boosted (Max: 3 times / Can't be removed)
20% 5%
Miracle LightsC.A. DMG and C.A. DMG cap are boosted (Max: 3 times / Can't be removed)
40% 10%
Miracle LightsC.A. DMG and C.A. DMG cap are boosted (Max: 3 times / Can't be removed)
60% 15%

References

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