Charybdis
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Charybdis
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Expression error: Unexpected > operator.Expression error: Unexpected > operator.
| ??? | HP | ATK |
|---|---|---|
| Level 1 | ?? | ?? |
| Level 100 | ?? | ?? |
| Obtain | - | |
Expression error: Unexpected >= operator.Expression error: Unexpected >= operator.
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| Summon ID | |
| NameJP | |
| Release Date |
| A mysterious light floats hazily on the still surface of the water, its twinkle enchanting those who catch sight of it. But beware—those who reach out to it will find themselves wrapped in delicate tentacles and pulled into the water, breathing their last as they sink into the clutches of the sea queen herself. |
| Main AuraThis aura is only available when equipped as a Main Summon. - Charybdis's Aura | |
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| 0★This is the basic aura for this summon. Its level does not influence the aura. | 40% boost to Water Elemental ATK. 20% boost to C.A. DMG. 20% boost to Water allies' charge bars at battle start. |
| 3★This is the aura for the 3★ version of this summon. | 60% boost to Water Elemental ATK. 30% boost to C.A. DMG. 30% boost to Water allies' charge bars at battle start. |
| Sub AuraThis aura is only available when equipped as a Sub Summon. | |
| 0★This is the basic aura for this summon. Its level does not influence the aura. | 15% boost to Water allies' HP. |
| 3★This is the aura for the 3★ version of this summon. | 25% boost to Water allies' HP. |
| Call - Abysmal Waters | Initial Cooldown | Cooldown on Call | |
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| 0★This is the basic call for this summon. Its level does not influence the call. | 500% Water damage to all foes (Damage cap: ~630,000). All Water allies gain Strength: 20%Duration: 1 turn , Strength: 40%Duration: 1 turn , and Strength: 20%Duration: 1 turn .[1] |
3T3-turn cooldown at the start of battle. | 9T9-turn cooldown upon call. |
| 3★This is the call for the 3★ version of this summon. | 700% Water damage to all foes (Damage cap: ~730,000). All Water allies gain Strength: 30%Duration: 1 turn , Strength: 60%Duration: 1 turn , and Strength: 40%Duration: 1 turn .[1] |
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| Keep multiple fully-uncapped copies for sub summons. | |
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Gameplay Notes
Sub Aura
- Does not stack with other HP boosting sub auras. Only the highest boost takes effect.
Resources
References
- 1 2 GameWith, Charybdis. https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/201009
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