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1500 questions
15
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4 answers

What is the technical difference between an Ngon and a bunch of Triangles?

I read somewhere that Ngons were nothing more than triangles masked as an Ngon. Some testing reveals this is not true, at least to some extent. Here are two sub-surfed cylinders, one with an Ngon, the other with a Triangle Fan. The things that look…
gandalf3
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15
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5 answers

Hexagon column tessellation

New member here so please let me know is I'm doing anything wrong in this post and I'll adjust accordingly. I'd like to create the following image. I create a hexagon (circle with 6 sides), make the face, add one array modifier in x 20 times,…
dwbell
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15
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1 answer

Is there any way to copy the weight of one bone over to another(forgot to use x-mirror)?

I solved my other problem and I finally got it to deform to an acceptable level. However now I'm having trouble, I forgot to activate x-mirror when weight painting and I got the weights right on one side but I can't or don't know how I can transfer…
Zai78
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15
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2 answers

Adding operator to the toolshelf?

I'm just starting to learn scripting in Blender with Python. I made a simple operator following the quickstart intro on the Blender documentation: import bpy def main(context): for ob in context.scene.objects: print(ob) class…
Daniel
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15
votes
1 answer

Access skin modifier radius data

With Skin Modifier, we can "weight" a vertex (in Edit Mode) so that the resulting Skin mesh is bigger or smaller - similar to Curve objects which has "Scale Feather" adjustable. Manually, we can hit Tab, go to Edit Mode, select Vertices, then CtrlA…
Jimmy Gunawan
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15
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1 answer

Cryptomatte - What does Crypto00, Crypto01, Crypto02 mean?

Why does the Render Layer node use several outputs, like for object pass, such as - CryptoObject00 CryptoObject02 CryptoObject04 While Cryptomatte node uses several inputs like the following - Crypto00 Crypto01 Crypto02 When I tried connecting…
vklidu
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15
votes
1 answer

Blender 2.8: units of scale, grid, and default size of objects

I have installed the 2.80 of blender and trying to make sense with the changes in the GUI and the mindset. Most of the changes I like; some of the changes I still need to get accustomed with. I am modeling with blender for 3D printing and am still…
arthur
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15
votes
1 answer

Where is the system console?

I just ran a python script in blender. However it gave me an errror: Python script failed, check the message in the system console. I've searched online but i can't find the system console. I have two terminals open to the blender file already but…
nammerkage
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15
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2 answers

display face normal direction in blender 2.8

How can I know if the normals of an object are flipped or not? Because in version 2.8 both normals have the same color and I can't identify if it's a flipped normal, unlike the previous versions where there are two colors of the faces: white is a…
Andrue
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15
votes
1 answer

What does "Baking" mean?

I want to make some cool items for Dota 2 and I'm reading a guide. There are some tips about baking etc. but I can't use them, because I don't even know what baking means. Can somebody explain this, please? Thanks for all answers.
user3123
15
votes
1 answer

Motion Tracking. What do the graphs represent and how are they useful?

After tracking things on a video clip or image sequence, I get a graph with green, red and sometimes blue lines. What do those lines represent, and how are they useful to get more accurate tracking or a better camera solution?
user1853
15
votes
2 answers

I can't seem to select faces and edges?

I'm following this tutorial to get started with blender: https://www.youtube.com/watch?v=Vp1sH6Cm1ww When I try selecting an edge or a face, the program does not let me. However, I can select vertices, and I can, by result, select edges and face by…
elemein
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15
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3 answers

Soft body to Soft body collision

Is it possible to have two (or more) Soft body objects collide in Blender? I have tried enabling self-collision, but distinct objects don't seem to interact with each other at all.
gandalf3
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15
votes
4 answers

Replace matrix @ vector list comprehensions with something more efficient

I'm looking to replace list comprehensions like the following with something more efficient and I was wondering if numpy can be used. [obj.matrix_world @ v.co for v in obj.data.vertices] I can do this, which is significantly faster, but still lacks…
MACHIN3
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15
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4 answers

List of objects in scene with counts (verts, faces, tris)?

Is there a way to see a list of all objects in the scene with the number of verts, tris, faces of each object? I know you can click on a object and go into edit mode and it shows the numbers, but if you have many objects in a scene and you have to…
Biene Maja
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