Most Popular

1500 questions
37
votes
2 answers

Possible to bake texture to new UV map?

I have a finished model where the UV maps overlap - lots of wood that isn't detailed to be particular to the model. I'd like to re-map the texture so that specific details can be added. I'd like to rebuild the UV map into non-overlapping islands,…
jzx
  • 821
  • 1
  • 11
  • 18
36
votes
3 answers

What does the simplify AO bounces value do?

I recently discovered that turning on Simplify in the Scene panel, and setting "AO Bounces" to 2, reduced my render times from 30 minutes to 10 minutes. A three times speed improvement! But... I still don't know what it actually does, and there…
Andrew Price
  • 1,289
  • 2
  • 14
  • 20
36
votes
7 answers

Create vertex on a desired part of an edge

Ctrl + R creates vertex exactly between two vertices of an edge but I want it in the place where I click, that is any part of an edge where I click. I wanted to know if there is any such feature available in blender. This will just increase my…
simon
  • 617
  • 1
  • 6
  • 7
36
votes
1 answer

In Edit Mode, is it possible to invert selection?

I wish to select areas of a mesh, but it would be much simpler to just select the ones I don't want selected (because they are easier to access), and then inverse the selection. Is this possible?
MicroMachine
  • 4,611
  • 17
  • 62
  • 109
36
votes
4 answers

Model a simple 3D spiral shape?

I need to model a simple spiral shape. I imagine the best way to do this is with curves, but I am unsure how to create a perfect spiral shape with curves. What's the best/easiest way to make a spiral tube?
Keavon
  • 8,003
  • 17
  • 48
  • 84
36
votes
4 answers

Apply subsurf modifier to only part of an object

How can I apply a modifier only to a part of an object? I want to model a goblet with a pedestal, and if I add a subsurf, the pedestal, of course, gets an unwanted round shape. How can I avoid that? I have tried Googling it, but, to my surprise,…
user2664856
  • 1,065
  • 2
  • 13
  • 13
36
votes
6 answers

What is the fastest way to create a curved plane?

For a background, a lot of times I need a vertical wall, horizontal bottom, and a nice connecting curved surface between them in front of the camera. So far, I have used two methods: Deform a plane along the curve. This takes some time to get it…
Alex Pakka
  • 463
  • 1
  • 5
  • 10
36
votes
3 answers

What are the light blue lines on my imported objects

So recently, I have been noticing neon light blue lines on objects I import, in place of the the normal orange selection lines. Maybe I was supposed to be getting this variant of line before hand or maybe I just somehow haven't noticed it till now.…
nova nanite
  • 743
  • 2
  • 6
  • 12
36
votes
2 answers

Where can I find the dimensions of an object?

In earlier Blender versions, the "Transform Properties" panel showed the object dimensions (i.e., bounding box: width, height, depth). Now, it just shows location, rotation, and scale.
Matt Fichman
  • 473
  • 1
  • 4
  • 6
36
votes
3 answers

Procedurally generating wear on an object?

What are some techniques for procedurally generating wear (chips, cracks, dents, etc.) on a mesh object? For example, what are some ways I could do something like this: but with more dents and detail? (and without having to manually duplicate…
gandalf3
  • 157,169
  • 58
  • 601
  • 1,133
36
votes
5 answers

Can I use the timeline to erase keyframes?

Is it possible to use the green bar in the Timeline to erase keyframes? Is there someway to do something like erasing keyframes by scrolling over them instead of removing them one by one?
gandalf3
  • 157,169
  • 58
  • 601
  • 1,133
36
votes
1 answer

Polygon and Vertices count for Blender 2.9?

How can I find the polygon and vertices count for all the objects in the scene in Blender 2.9? It used to be on the bottom right corner, but in blender 2.9, its not there. Here is a screenshot. The top screenshot is Blender 2.83, and the bottom one…
Ryan King Art
  • 1,318
  • 2
  • 10
  • 18
36
votes
3 answers

Light spectrum dispersion effect in Blender?

I'm trying to achieve the effect where a beam of light sent through a prism or other refractive object, separates out into the light spectrum. (See image below) This effect is especially useful to have when modeling gemstones, since the 'sparkle'…
Gwen
  • 11,636
  • 14
  • 68
  • 88
36
votes
3 answers

Is there a way to prevent soft body balloons from crumpling when they hit walls?

In the last homework project for my Blender class, I had to make a balloon bounce across a ceiling as a soft body driven by wind. I fiddled with the constraints but it always crumpled on impact with the ceiling. Adjusting the constraints so that it…
user6
35
votes
3 answers

Vertex count number display

Is there any way to show the number of selected vertices in Edit Mode?
user35010