Questions tagged [multiresolution]

Use this tag for any questions pertaining to Blenders Multiresolution Modifier.

The Multiresolution Modifier (often shortened to “Multires”) gives you the ability to subdivide a mesh similarly to the Subdivision Surface Modifier, but also allows you to edit the new subdivision levels in sculpt mode.

The Multiresolution Modifier is the only modifier that cannot be repositioned in the stack if it means that there will be geometry or other object data created or removed before it (e.g. all Generate, some Modify and some Simulate modifiers cannot come before the Multiresolution Modifier).

For more information, see the Blender Manual

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i think my multiresolution have problem but i dont know what

This is my object without multiresolution and without baked normal map and this is with multiresolution and this is with baked normal map of multiresolution dont know why its not simmilar at all. The baked normal map looks it goes in, unlike…
Jinri Lee
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Why is multiresolution asymmetric or outdated?

Blender version: 4.0.2 I want to verify how my model is playing out. This it without the multiresolution object modifier: I have done the model sculpting always using the mirror modifier, including the On Cage option. When I add multiresolution and…
Hydroper
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Bake From Multires

Followed 4 different tutorials. Seem to have closely the same steps Multi-res On Mesh Add New Details Cycles Renderer (Shading Tab) Add New Texture New Image> Color Space: Non-Colour Render Properties Tab Bake: Bake From Multres I have the the…
Marc Volkers
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Problem with Reshape in multires modifier

Hi I am trying to reshape my mesh with multires modifier from a sclupted mesh. Both have equal number of verts. But Reshape glitches. Am I doing anything wrong?
Ramesh Raju
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Multires subdivide causes distortion, what can cause this?

Subdiv1 Subdiv2 Subdiv3 Already tried fixing normals and merging duplicate vertices. Any idea why else this might happen?
IndividualGames
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Weird geometry is being Generated when i use multi res modifier

This is the Screen Shot of my model and the extra geometry. This artifact happens because of my multi res modifier. But when I try to delete the multi res modifier and add a new one all of the sculpting i did is gone. Is there any way to fix this…
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Multiresolution Modifier and N-gons

While retopologizing a human head, the internal cavities i.e. nose, mouth, ear, eye lids, were extruded inwards to create the required occlusion effect. While all the mesh is in quads, the final face in these cavities is an N-gon. After applying…