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I'm generating unique rocks through the lower left group of nodes, and I'm trying to distribute them throughout a surface. The problem is that it's only taking a single unique rock instead of using a different one for each instance.

I tried using the "pick instance" checkboxes but these just make them all disappear.

Geometry node setup

tetrisk
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  • May I recommend to read these two posts: https://blender.stackexchange.com/questions/280188/why-cant-the-radius-of-an-icosphere-be-set-depending-on-position-with-geometry and https://blender.stackexchange.com/questions/274485/how-can-i-instantiate-a-procedural-node-group-with-different-parameters ? – StefLAncien Jan 07 '24 at 09:40
  • That was it, thank you! – tetrisk Jan 07 '24 at 17:52

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