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I started working on Terrain Generation using GL (c++). I have searched for a beginner friendly end-to-end solution but couldn't find any suitable resources. Do you have some tips?

pinbu
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  • This is just a sample there are many others on YouTube - [How to Code Minecraft](https://www.youtube.com/playlist?list=PLtrSb4XxIVbodGYZZVzC1PAZfwckrXp_X) I should add you might want to say what sort of terrain generation you are trying to create see [https://en.wikipedia.org/wiki/Procedural_generation](https://en.wikipedia.org/wiki/Procedural_generation) – Richard Critten Jun 03 '22 at 21:14
  • for starters see my [C++ Island generator](https://stackoverflow.com/a/36647622/2521214) – Spektre Jun 04 '22 at 06:01

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