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I have a pong game that uses a while loop to constantly move the ball to the new co-ordinates through out the game. a move of a few pixels each time. my issue is that when I press buttons to move the pong player paddle, the ball is glitching.

I know that when I press a button the code goes to the function I created to move up. In the split second this is happening, my ball stops moving though.

I was looking for a solution to this problem.

I didn't include my code as I think its a known problem but I was looking for a work around.

Thanks for any help. I can also post my code if needed

  • You can find some help in [Multithreading with Turtle](https://stackoverflow.com/questions/19498447/multithreading-with-python-turtle). – Sriram Srinivasan Feb 27 '22 at 12:26

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