This is part of a script I wrote. The script works when I press the keys A, D, RIGHT and LEFT. Except for the fact that when I press A and D "moving" isn't true, and the image of the sprite doesn't change, but it works for LEFT and RIGHT. I've tried modifying my code, but the same trend appears where it "moving" doesn't become true when I press A and D. Would anyone know how to solve this?
while running:
........
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT or event.key == pygame.K_a:
moving = True
spriteX_change = -0.3
if event.key == pygame.K_RIGHT or event.key == pygame.K_d:
moving = True
spriteX_change = 0.3
if event.key == pygame.K_SPACE:
jumping = True
else:
moving = False
if event.type == pygame.KEYUP:
if event.key == pygame.K_LEFT or pygame.K_RIGHT or pygame.K_a or pygame.K_d:
spriteX_change = 0
spriteY = 480
spriteY_change = 0
spriteY_acc = 0
........
if moving == True:
print("moving")
spriteImg = pygame.image.load("spider-man_2.png")
spriteImg = pygame.transform.scale(spriteImg, (145, 140))
elif moving == False:
spriteImg = pygame.image.load("spider-man_1.png")
spriteImg = pygame.transform.scale(spriteImg, (128, 140))