import pygame
win = pygame.display.set_mode((750, 750))
PlayerX = 375
PlayerY = 375
Player = pygame.image.load("player.png")
Player = pygame.transform.scale(Player, (50, 50))
#playerLeft = pygame.image.load("images/entites/playerLeft.png")
#playerRight = pygame.image.load("images/entites/playerRight.png")
while 1:
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
PlayerX -= 1
def drawScreen():
win.fill((48, 101, 13))
win.blit(Player, (PlayerX, PlayerY))
pygame.display.update()
drawScreen()
pygame.display.flip()
its not working i have tried to fix it but it will not work but i think. i have to keep on pressing the left key over and over again to move. why is this happening and how do i fix it thanks.