ow do I mess up with widgets added dynamically? If I set a new object name in every loop how do I access them and set signals?
class MainWindow(QMainWindow):
def __init__(self):
QMainWindow.__init__(self)
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.show()
self.plainTextEdit.textChanged.connect(self.WordCounter)
for x in range(1, 5): # for now it will make 4 word counter
for y in range(1, 2):
self.create_input_box(x, y)
def create_input_box(self, row_num, column_num):
self.plainTextEdit = QPlainTextEdit(self.ui.gridLayoutWidget)
self.plainTextEdit.setObjectName(u"plainTextEdit")
self.plainTextEdit.setMaximumSize(QSize(629, 106))
self.ui.gridLayout.addWidget(self.plainTextEdit, row_num, column_num, 1, 1)
self.label = QLabel(self.ui.gridLayoutWidget)
self.label.setObjectName(u"label")
self.label.setText("what")
self.ui.gridLayout.addWidget(self.label, row_num, column_num+1, 1, 1)
def WordCounter(self):
a_string = self.plainTextEdit.toPlainText()
word_list = a_string.split()
number_of_words = len(word_list)
self.label.setText(str(number_of_words))