I wanted to make a customization slider. This is my code:
public Slider sliderval;
public MeshRenderer _eyeRendererL;
public MeshRenderer _eyeRendererR;
// eye materials
public Material complicatedEye01Material;
float valueSlider = sliderval.value;
switch (valueSlider)
{
case 1:
_eyeRendererL.material = complicatedEye01Material;
_eyeRendererR.material = complicatedEye01Material;
break;
default:
_eyeRendererL.material = complicatedEye01Material;
_eyeRendererR.material = complicatedEye01Material;
break;
Im using Unity-chan model btw
this is what I put in the inspector: [enter image description here][1] and this is the error I am having: [enter image description here][2]
I only have a year of unity experience and this customization isn't for anything professional which is why I'm yandere devving it. [1]: https://i.stack.imgur.com/7dhjB.png [2]: https://i.stack.imgur.com/t2xdj.png