I want to press 'q' and the ship keep rotating to the left until i press 'e', how can i do this?
class Player(pygame.sprite.Sprite):
def __init__(self, *groups):
super().__init__(*groups)
self.image = pygame.image.load('spaceship.png')
self.image = pygame.transform.scale(self.image, [50, 50])
self.rect = pygame.Rect(960, 540, 50, 50)
self.PlayerPos = self.image.get_rect()
self.speed = 0
self.acceleration = 0.2
def update(self, *args):
keys = pygame.key.get_pressed()
if keys[pygame.K_w]:
self.speed -= self.acceleration
if keys[pygame.K_q]:
pass
if keys[pygame.K_e]:
pass
self.rect.top += self.speed