I have a triaxial ellipsoid and I have the center location in 3D space, as well as the x, y, and z radii, and I want to distribute points evenly around the surface of said ellipsoid. I've tried a couple things and I was able to implement the solution I found here: https://stackoverflow.com/a/26127012/6772918, however this function works specifically for spheres. When I stretch the points to fit onto my ellipsoid, the farther from sphere, the less evenly distributed the points appear.
Unfortunately I don't know enough about the equation I've implemented to modify it (I didn't do all that great in trig).