0

I am trying to build basic application for windows. I would like to hook the audio signal directly that is playing on player(like media player) and redirect it out so another computer can "listen". The other computer would be Windows or Linux.

Any ideas on how to get the audio signal that is playing on player and stream it out?

What's the most efficient way to achieve this in windows XP and vista without a 3rd party plugin? Are there any windows APIs available? If there is an open-source solution out there, I would be interested.

Thanks!

Mark Heath
  • 46,816
  • 28
  • 132
  • 191
user369287
  • 598
  • 6
  • 23
  • possible duplicate of [Intercepting the audio from player before it reaches the real sound card](http://stackoverflow.com/questions/6196259/intercepting-the-audio-from-player-before-it-reaches-the-real-sound-card) – Mark Heath Jun 01 '11 at 07:48
  • I've answered [your other question](http://stackoverflow.com/questions/6196259/intercepting-the-audio-from-player-before-it-reaches-the-real-sound-card) on the same topic – Mark Heath Jun 01 '11 at 07:49

0 Answers0