I don't know if I'm allowed to ask this question but I really can't figure out how to use ARCore on Android Emulated Device. According to the official guide I'm supposed to use API 8.1 on pixel/pixel 2 device in order to run any app which uses ARCore. Sadly those emulator don't come with the support for Play Store, and without Play Store I can't Instal ARCore on the device. The device images that come with built in Play Store can't run ARCore instead. I'm really confused about how am I supposed to test anything for ARCore in this way. I need it to develop an app for a University program and I need to become familiar with Augmented Reality Development but I can't even get started because of this issue.
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I am pretty sure that the Emulator is not ready for ARCore as it has no hardware camera (and even if you use a Webcam for it, it lacks the necessary IMU measurements needed for the tracking) – PhilLab Apr 13 '18 at 14:18
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1I use as reference this guide: https://developers.google.com/ar/develop/java/emulator there it's said that if I use those settings I should (at least) be able to run the test app that's provided in ARCore SDK. – Luca Effe Federzoni Apr 13 '18 at 15:28
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I managed to install the Play Store on the Pixel 2 emulator, but I'm still having the: "Your device isn't compatible with this version error" from the store. – Luca Effe Federzoni Apr 13 '18 at 15:47
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Oh sorry for the misinformation, I did not see that page of the docs. Wow, the Emulator does support ARCore? How cool is that? What a pity it does not work for you, though. – PhilLab Apr 13 '18 at 15:58
3 Answers
Updated: September 15, 2020.
For using this emulator, at first, you have to create a virtual device with support of AR. I'm running Android Studio 4.0 on macOS Catalina 10.15.6.
You can follow the Android Studio instructions to Create a Virtual Device with AR support.
I created two virtual devices: the first is for Google Pixel and the second is for Huawei.
Go to Tools – AVD Manager main menu and create you AVD. My window looks like this:
Make sure that Camera Back is set to VirtualScene.
Here are some steps you have to do in order to get a working emulator:
Set up Android Debug Bridge. I set up
adbfor Mac.Download ARCore_1.15_x86_for_emulator.apk from GitHub repository.
Run your AVD.
Type in Bash Terminal the following command (to be sure that the port is 5554):
adb devicesResult:
// emulator-5554 deviceGo to the folder where
ARCore_1.15_x86_for_emulator.apkis located. For instance:cd ~/DesktopType in Terminal for installing ARCore for AVD while the virtual device is running:
adb install -r ARCore_1.15_x86_for_emulator.apkRepeat previous steps for additional AVDs you’d like to use.
Delight!
But remember: Android Emulator does not support ARCore APIs for Depth, Augmented Faces, or Augmented Images. When any of these features are enabled, the camera preview image does not render correctly: the GPU camera texture is entirely black, although UI elements drawn on top of the preview image still render correctly.
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Sergei's answer was right at the time, but the version of the ARCore app in his link (v1.1.0) is now too old. The following worked for me (after many false starts):
VIRTUAL DEVICE SPECIFICATIONS
Device: Pixel API 27
System image: Oreo / API Level 27 / ABI x86 / Android 8.1 (Google Play)
LINK TO ARCORE APK: https://www.apkmirror.com/apk/google-inc/arcore/arcore-1-5-18091013-release/arcore-1-5-180910139-android-apk-download/download/
Download the ARCore APK to your desktop. In Android Studio, set up and then start the virtual device as specified above, open the Play Store app on it and sign in. Then drag the ARCORE APK file onto the virtual device; it should silently install. Finally, run hellosceneform on the virtual device.
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Just install to emulator ARCore_1_1_x86_for_emulator.apk. Just drug to emulator. Check this link https://github.com/google-ar/arcore-android-sdk/releases/tag/v1.1.0
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