While building my project when it reach Task mergeReleaseAssets i get this error com.android.build.api.transform.TransformException:
com.android.ide.common.process.ProcessException: java.util.concurrent.ExecutionException: com.android.dex.DexException: Multiple dex files define Landroid/support/v4/content/res/TypedArryUtils; See the Console for details
----i don't know what cause this my jdk8u-131 i tried 8u161 and i don't know about SDK maybe its api level cuz my phone api level 27 Oreo and its not on unity and i did't Download Android 8.0 (Oreo) on SDK and i'm not using In-App PURCHASING just normal ads from unity
and for GoggleMobileAds i download it but i did't use it on project cuz it hurt my head and i used normal ads from unity
this is the error on console
CommandInvokationFailure: Gradle build failed.
C:/Program Files/Java/jdk1.8.0_131\bin\java.exe -classpath "C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-4.0.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx2048m" "assembleRelease" stderr[ FAILURE: Build failed with an exception. What went wrong:
Execution failed for task ':transformClassesWithDexForRelease'. com.android.build.api.transform.TransformException: com.android.ide.common.process.ProcessException: java.util.concurrent.ExecutionException: com.android.dex.DexException: Multiple dex files define Landroid/support/v4/content/res/TypedArrayUtils;
:transformClassesWithDexForRelease FAILED 66 actionable tasks: 56 executed, 10 up-to-date ] exit code: 1 UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action1 progress, System.String error) UnityEditor.Android.GradleWrapper.Run (System.String workingdir, System.String task, System.Action1 progress) Rethrow as GradleInvokationException: Gradle build failed UnityEditor.Android.GradleWrapper.Run (System.String workingdir, System.String task, System.Action1 progress) UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()