I'm creating a game in Flash that submits high scores to a server. While I'm planning to take several precautions on the server-side to prevent tampering, the weak link in the chain is Flash itself. Using cheating tools, players can monitor and adjust variables in memory.
I realize that most Flash/SWF obfuscators are intended to prevent people from (easily) decompiling an SWF. Will they help at all as an anti-cheating mechanism?