I am building a google maps app. I have different objects with coordinates but each object has a unique int value wich i would like to be shown next to a marker.
For example for an object with specific coorinates and value 123, i would like to put on the map(at those coords) the marker and next to it the value 123.
I've been doing some research and the only way I found plausible is to use an Android API to create your own bitmap image from a base image and some string that is "attached" and use that for the marker icon.
Is there a better way of doing that ?
On the same topic, cand you show the title of every marker on your map at the same time ?
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Vadim Kotov
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kisslory
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2 Answers
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https://stackoverflow.com/a/14812104
Please see the link. The snipet is used to add text on the maker which can also be customized.
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1Yes @kisslory you can fully customize each marker to suit your need. – Sunday G Akinsete Jun 14 '17 at 21:43
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Yes @kisslory you can fully customize each marker to suit your need.
While setting the bitmap for each marker you can create a new bitmap with from a given resource using the method below.
public static Bitmap drawTextToBitmap(Context gContext,
int gResId,
String gText) {
Resources resources = gContext.getResources();
float scale = resources.getDisplayMetrics().density;
Bitmap bitmap =
BitmapFactory.decodeResource(resources, gResId);
android.graphics.Bitmap.Config bitmapConfig = bitmap.getConfig();
// set default bitmap config if none
if(bitmapConfig == null) {
bitmapConfig = android.graphics.Bitmap.Config.ARGB_8888;
}
// resource bitmaps are imutable,
// so we need to convert it to mutable one
bitmap = bitmap.copy(bitmapConfig, true);
Canvas canvas = new Canvas(bitmap);
// new antialised Paint
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
// text color - #3D3D3D
paint.setColor(Color.rgb(61, 61, 61));
// text size in pixels
paint.setTextSize((int) (14 * scale));
// text shadow
paint.setShadowLayer(1f, 0f, 1f, Color.WHITE);
// draw text to the Canvas center
Rect bounds = new Rect();
paint.getTextBounds(gText, 0, gText.length(), bounds);
int x = (bitmap.getWidth() - bounds.width())/2;
int y = (bitmap.getHeight() + bounds.height())/2;
canvas.drawText(gText, x, y, paint);
return bitmap;
}
Sunday G Akinsete
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