I'm currently using an AVAudioPCMBuffer to play a .wav file in a simple game. However, when checking the documentation for it, I came across two other types of buffers I never saw anywhere else, the ones in the title: AVAudioBuffer and AVAudioCompressedBuffer.
My question is, which one should I be using, and why? I tried to figure out the other two, but I can't find a single example. Any help would be appreciated!