is there a way in python to generate a continuous series of beeps in increasing amplitude and export it into a WAV file?
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1Possible duplicate of [How do I create a series of high- and low-pitch beeps using Ruby or Python?](http://stackoverflow.com/questions/4201852/how-do-i-create-a-series-of-high-and-low-pitch-beeps-using-ruby-or-python) – Diogo Rocha Nov 23 '15 at 19:59
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I looked at the answer there and I can't find a way of changing the volume of the sound – Meni Nov 23 '15 at 21:05
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I've based this on the answer to the previous question and added a lot of comments. Hopefully this makes it clear. You'll probably want to introduce a for loop to control the number of beeps and the increasing volume.
#!/usr/bin/python
# based on : www.daniweb.com/code/snippet263775.html
import math
import wave
import struct
# Audio will contain a long list of samples (i.e. floating point numbers describing the
# waveform). If you were working with a very long sound you'd want to stream this to
# disk instead of buffering it all in memory list this. But most sounds will fit in
# memory.
audio = []
sample_rate = 44100.0
def append_silence(duration_milliseconds=500):
"""
Adding silence is easy - we add zeros to the end of our array
"""
num_samples = duration_milliseconds * (sample_rate / 1000.0)
for x in range(int(num_samples)):
audio.append(0.0)
return
def append_sinewave(
freq=440.0,
duration_milliseconds=500,
volume=1.0):
"""
The sine wave generated here is the standard beep. If you want something
more aggresive you could try a square or saw tooth waveform. Though there
are some rather complicated issues with making high quality square and
sawtooth waves... which we won't address here :)
"""
global audio # using global variables isn't cool.
num_samples = duration_milliseconds * (sample_rate / 1000.0)
for x in range(int(num_samples)):
audio.append(volume * math.sin(2 * math.pi * freq * ( x / sample_rate )))
return
def save_wav(file_name):
# Open up a wav file
wav_file=wave.open(file_name,"w")
# wav params
nchannels = 1
sampwidth = 2
# 44100 is the industry standard sample rate - CD quality. If you need to
# save on file size you can adjust it downwards. The stanard for low quality
# is 8000 or 8kHz.
nframes = len(audio)
comptype = "NONE"
compname = "not compressed"
wav_file.setparams((nchannels, sampwidth, sample_rate, nframes, comptype, compname))
# WAV files here are using short, 16 bit, signed integers for the
# sample size. So we multiply the floating point data we have by 32767, the
# maximum value for a short integer. NOTE: It is theortically possible to
# use the floating point -1.0 to 1.0 data directly in a WAV file but not
# obvious how to do that using the wave module in python.
for sample in audio:
wav_file.writeframes(struct.pack('h', int( sample * 32767.0 )))
wav_file.close()
return
append_sinewave(volume=0.25)
append_silence()
append_sinewave(volume=0.5)
append_silence()
append_sinewave()
save_wav("output.wav")
JCx
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2This program seems to take a lot of time even for creating wav file with 5 beeps (~3 seconds). Is there version of this code using numpy arrays. – srinivasu u Sep 24 '18 at 10:45
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@srinivasuu perhaps this can help: https://soledadpenades.com/posts/2009/fastest-way-to-generate-wav-files-in-python-using-the-wave-module/ – Ivan Oct 20 '19 at 18:12