I can play an mp3 no problem:
pygame.init()
fp = "sound.mp3"
pygame.mixer.music.load(fp)
pygame.mixer.music.play()
but I don't see an easy way to access the buffer/array of the decoded sound.
Opening with the Sound class just produces junk (It must be expecting wav):
s = pygame.mixer.Sound(fp)
what I want to do is eventually get the decoded array from a Sound object using:
a = pygame.sndarray.array(s)
But I can't seem to create a Sound object from an mp3 file.
new to Pygame..