Ok, so basically I'm trying to run the Google Play Games sample "Type-a-number". I went through all the necessary steps. I set the game up in the Google Play Developer Console, connected my app with the right package name, checked that my account is set up as a tester and created to ClientIDs, one for release and one for debugging. To get to the good stuff: Everything works fine when I export the APK and install it on my device (so the prerequisites should be met) but when I run the app on my device through eclipse I get the "The application is incorrectly configured" error. So for me this seems like I got the debugkey wrong. I checked the SHA1 fingerprints with keytool and triple checked if they match the ones I setup in the ClientIDs. They do. I also deleted and recreated the debug ClientID several times now. package names are exactly the same between them and the project. I went through all the steps of Troubleshooting Google Play Game Services (though I think most of them arent necessary for me because it is 1. the sample and 2. I already have it working in release mode). I checked the eclipse setting again, if I'm using the right debug.keystore, which I did. I'm using the following keytool command to ask for the debugkey fingerprint :
keytool -exportcert -alias androiddebugkey -kestore debug.keystore -list -v
and I'm using the password android. The result is the same SHA1 fingerprint which I already found in the eclipse settings. I don't know what else to do. Does someone see what I am doing wrong? The only thing I can thing of is I'm either doing something wrong with the androiddebugkey or I'm doing something wrong with the debug release (don't you just click run on Eclipse? I also tried debug, which is right next to run, still no luck).
The exact message is : "The application is incorrectly configured. Check that the package name and signing certificate match the cliend ID created in the Developer Console. Also, if the application is not yet published, check that the account you are trying to sign in with is listed as a tester account. See logs for more information." the package name and certificate fingerprint match the client ID. My mail account is listed as a tester account. Logs say : "Unable to retrieve 1P application XXX from network Game ID (XXX) was not found on server" With XXX being my correct game ID for which I registered the ClientID in the DevConsole.
I would really appreciate any input anyone can give me to maybe solve this issue. Thanks in advance