I am trying to implement iAD in a game without using deprecated methods. iAD is supposed to detect the orientation automatically to resize the banner but it is displaying the portrait banner when it should be displaying the landscape banner. If anyone could help me out with what I am missing that would be great.
Thanks Guys. Here is some code
self.ad = [[ADBannerView alloc] initWithAdType:ADAdTypeBanner];
self.ad.frame = CGRectZero;
[self.view addSubview:self.ad];