After updating SDL framework on Mac OSX 10.8.4 to fix fullscreen issues on the mac my images no longer load. Mostly just look at the top part of the function.
def load_image(name, colorkey=None):
fullname = os.path.join('images',name)
try:
image = pygame.image.load(fullname) # Tries loading image
except pygame.error, message: # If image load fails
print "Cannot load image: ", fullname# return error to console
raise SystemExit, message
image = image.convert_alpha()
if colorkey is not None:
if colorkey is -1:
colorkey = image.get_at((0,0))
image.set_colorkey(colorkey, RLEACCEL)#new alpha value
return image, image.get_rect()
This worked before the update but no longer does. Tried searching around and even updating again to no avail. I also tried...
fullname = os.path.join(os.sep, 'images',name)
...and then one image works then the second one does not. All folders and image names were tripled checked. I even changed the names and folders around still with no luck. Any other ideas?
EDIT: When I mentioned doesn't load images I meant the error command activates. Also checked correct directories by running os.getcwd .