I have a buffered image from byte array. How do I make the image into a circle? Crop? I don't want a circle, I want the orginal image to become circle shape and display
def bufferedImage = imgSvc.convertByteArrayToBufferedImage(crop.image)
I have a buffered image from byte array. How do I make the image into a circle? Crop? I don't want a circle, I want the orginal image to become circle shape and display
def bufferedImage = imgSvc.convertByteArrayToBufferedImage(crop.image)
If bufferedImage is squared, then with this code :
int width = bufferedImage.getWidth();
BufferedImage circleBuffer = new BufferedImage(width, width, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2 = circleBuffer.createGraphics();
g2.setClip(new Ellipse2D.Float(0, 0, width, width));
g2.drawImage(bufferedImage, 0, 0, width, width, null);
you get a circular cropped image in circleBuffer
this can help
g.setClip(new Ellipse2D.Float(x, y, w, h));
g.drawImage(yourBufferedImage, x, y, w, h, null);
You can use setClip() method of the Graphics class to restrict the drawing area of a graphics context to a specific region. The drawback of this is that this clipping will not be anti-aliased.
There are some more advanced tricks to achieve a better-looking result, see the answers to the following questions: