Store it as XML instead
<?xml version="1.0" encoding="UTF-8"?>
<Components>
<Component name="Motor" cost="100" quantity="100" />
<Component name="Shaft" cost="10" quantity="100" />
</Components>
Assuming that you have this definition
public class AssembleComponent
{
public decimal Cost { get; set; }
public int Quantity { get; set; }
}
Load it like this
var components = new Dictionary<string, AssembleComponent>();
XDocument doc = XDocument.Load(@"C:\Users\Oli\Desktop\components.xml");
foreach (XElement el in doc.Root.Descendants()) {
string name = el.Attribute("name").Value;
decimal cost = Decimal.Parse(el.Attribute("cost").Value);
int quantity = Int32.Parse(el.Attribute("quantity").Value);
components.Add(name, new AssembleComponent{
Cost = cost, Quantity = quantity
});
}
You can then access the components like this
AssembleComponent motor = components["Motor"];
AssembleComponent shaft = components["Shaft"];
Note: Creating the variable names dynamically by calling the compiler at runtime is not very useful since you need to know them at compile-time (or design-time if you prefer) to do something useful with them. Therefore, I added the components to a dictionary. This is a good way of creating "variables" dynamically.