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I am currently working on a 2D survival game and I want to generate my own custom terrain problem is, I don't know how! I wanted to make it similar to Minicraft (not minecraft) where it is random flat terrain but i have no clue how to do so. I tried making sense of Notch's actual code but it all seems like gibberish.

If anyone could link me to a tutorial or at least explain how to do it please do.

tshepang
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MacroSacramento
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1 Answers1

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This example implements Icon and uses TexturePaint to synthesize ground tiles.

image

Community
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trashgod
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