Hi I've created a game pretty much ready to ship except for one issue. Once the user plays for a certain amount of time the app becomes extremely sluggish. I assume this is because of memory usage but am unsure. Do you guys think memory is the case?
Second question is how do I tell if I am still referencing a bitmap. I tried my best to call recycle for all my bitmaps but am unsure if I missed any. How do I figure out if they are still using memory?