Suppose we were to make a perfect computer simulation of our own world (granted, the Heisenberg uncertainty principle prevents this so consider it to be mostly, and not exactly, like our world). The inhabitants are so like us that they do the exact same thing: they, too, make a simulation of their own world thus creating a plethora/infinity of simulated worlds within simulated worlds (Thus they create a simulation, which creates a new simulation and so on). We would have no way of knowing which is real and which is not.
The sheer number of simulations within simulations means there is an extremely high chance we are in a simulated world. Therefore, refraining from creating simulated worlds means we don't open up a plethora of simulated worlds within simulated worlds. Therefore, our odds of being in a simulated world are heavily decreased because the probability of us being in the real world is (our world{1} / no simulated worlds+our own {1+0}).
Of course this implies that if we were to create a simulation of ourselves, turning it off would likely mean that our simulation controller would turn *us *off too therefore deleting our universe.
My question: Are there any flaws in the above reasoning? If not, that's a valid answer too by the way- do tell me if this breaks the rules, I can't say I'm sure.