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I read the Nov 30 posting , which was great. Just not clear when project became so aligned to ternary.

mihi
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Ternary is in the scope from day one. In fact cfb is working on this since many years. Here is a quote from cfb on the nxt forum (from 2014) :

We can count from the 30th of April 2014 when the name "Jinn" came to my mind - https://nxtforum.org/pub-crawl/rfc-project-'jinn'-(processor)/msg14306/#msg14306...

Or from the summer of 2012 when I wrote the ancestor of Jinn emulator (a framework called "Black Heart")...

Or from the autumn of 2010 when I rewrote server code from C to Java (for MMORPG "Apocatastasis")...

Or from the autumn of 2004 when I wrote first lines for the server part of my MMORTS (forgot its name)...

There is no a moment when I started working on Jinn.

Source

ben75
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